Enter Half-Life Re-imagined, our current competition!
Check out Skewing textures in Hammer, our newest tutorial!
Welcome, Bear, our newest member!

logo

Site Stuff

Reference

Maps

Community

ShoutBOX

Poll

Valve Predictions 2017

What's the most likely thing Valve will release this year?

Nothing

18

A new game

3

More overpriced hardware

8

Source 2 SDK

11

An army of evil killer cyborgs

5

The hounds

8

Onliners

45 secs

Jessie

2 mins

Penguinboy

4 mins

Admer456

6 mins

Victor-933

24 mins

abbadon

32 mins

Bruce

40 mins

SpannerSpammer

Affiliates

A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.

Accessing the Half-Life Console

By Chris 'autolycus' Bokitch

Contrary to past Quake-engine games, Half-Life does not, by default, allow you to access the console from within the game. To activate the console, use the following method.

  1. Find the shortcut icon that loads up Half-Life. Right-click on it and select Properties from the pop-up menu.
  2. The properties dialog for the shortcut will come up. The first available text box, marked Target, is what you'll want to edit.

The default value here will be the path and executable of Half-Life. Something like c:\games\half-life\hl.exe for example. Change this to c:\games\half-life\hl.exe -console (the path will be different for you, so just add the ' -console' to the end of what's already there). Note that there is a space between "...hl.exe" and "-console".

You can add any other parameters you'd like to use here as well. For instance, I have the folowing parameter list: -dev -console -toconsole -startwindowed -noipx -numericping which causes the game to start in developers mode, with the console activated, starting at the console rather then the menu, with windowed modes enabled, with tcp/ip disabled (for lan games), and with pings displayed as numbers rather than dots (for net games).