Check out Half-Life Re-imagined competition results!
Check out Skewing textures in Hammer, our newest tutorial!
Say hello to Daedle, our newest member!

logo

Site Stuff

Reference

Maps

Community

ShoutBOX

Poll

Feeling Blue

What's your favourite shade of blue?

Azure

11

Cobalt

24

Turquoise

7

Cyan

9

Royal

5

Teal

3

Onliners

6 mins

Daubster

9 mins

The Mad Carrot

12 mins

Windawz

17 mins

Instant Mix

19 mins

JeffMOD

22 mins

NineTnine

24 mins

Screamernail

Affiliates

A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.

The TWHL Entity Guides

Welcome to the TWHL Entity Guides! Here you'll find a comprehensive guide to just about every entity avaliable for use in Half-Life, Counter-Strike and others. They're a great reference point for anyone who's stuck on an entity setup, so be sure to check it out.

Found a mistake in one of the guides? Want to add some content? Contact us.

The Guides

The Half-Life Entity Guide

HL entity guide

The main game, here is a complete guide to every entity avaliable to the normal version of Half-Life. This does not cover official modifications, although many of those will use the same entities.

The Counter-Strike Entity Guide

CS entity guide

Probably the most popular mod of all time, and what better way to compliment it than with a guide to it's entities.

The Half-Life 2 Entity Guide

HL2 entity guide

The sequel to Half-Life, and the first game in the Source engine. This is a guide to mapping for Half-Life 2, and forms a base for all Source entities.

The Counter-Strike: Source Entity Guide

CS:S entity guide

The follow-up to one of the most popular games of all time, Counter-Strike: Source adds a few entities on top of the core Source ones.

The Day of Defeat: Source Entity Guide

DODS entity guide

Probably not the most popular option, but Day of Defeat: Source also has additional entities to gaze upon and ponder.