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Post your screenshots! WIP thread

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Forums > Maps and Mods

26 Jul 17, 15:12
By Admer456
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Member
Client-side scripting would be better as the server wouldn't have to sync all that stuff between every client, right? xd
Thus we'd avoid network traffic issues.

Alright, time for me to get back to work... Kobbl is waiting, Kobbl is my duty, Kobbl is my promise. (of course, until high school begins)
26 Jul 17, 15:46
By Solokiller
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Yeah it avoids having to send messages to clients for it. Server side either you do it reliably and risk overflows, or you do it unreliably and have the effects cutting out when too much data is being sent. Client side your only limit is the maximum number of effects.
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Forums > Maps and Mods

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