Enable button Created 8 years ago2015-05-26 12:05:43 UTC by Tropiko Tropiko

Created 8 years ago2015-05-26 12:05:43 UTC by Tropiko Tropiko

Posted 8 years ago2015-05-26 12:05:43 UTC Post #325673
So here's the problem:

I want a button to be useable only after something triggers it. The trigger_once brush I used to trigger a button works fine, but I want the button to be unusable until trigger_once is triggered, and not trigger the button's target right after.

Locked sentence and sound don't do anything.
Posted 8 years ago2015-05-26 12:37:36 UTC Post #325674
For HL1: You need to add a master for it to work. The master is a multisource entity being targeted by the trigger_once and defined in the func_button's "master" keyvalue.

For Source: Tick the button's "Start Locked" flag, then make the trigger send it an "UnLock" output.
Dr. Orange Dr. OrangeSource good.
Posted 8 years ago2015-05-26 13:17:26 UTC Post #325678
check out this example map: http://twhl.info/vault.php?map=6046
Tetsu0 Tetsu0Positive Chaos
Posted 8 years ago2015-05-26 13:55:51 UTC Post #325681
Thanks so much for posting. I will check that out, this is the problem map

http://twhl.info/vault.php?map=6058
Posted 8 years ago2015-05-26 14:05:27 UTC Post #325682
Thanks, got it case closed
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