Half Life: Opposing Force source code Created 7 years ago2016-09-30 19:34:38 UTC by the_markie the_markie

Created 7 years ago2016-09-30 19:34:38 UTC by the_markie the_markie

Posted 7 years ago2016-09-30 19:34:38 UTC Post #331821
https://github.com/Hammermaps-DEV/opposing-force-rebuilded-sdk

Hi I'm looking to mod Opposing Force and ran into this. Is this a good source code?
Posted 7 years ago2016-09-30 20:01:37 UTC Post #331825
What do you mean by rain?
Posted 7 years ago2016-09-30 20:20:30 UTC Post #331827
Posted 7 years ago2016-09-30 20:47:00 UTC Post #331829
Thanks.
Posted 7 years ago2016-09-30 22:17:24 UTC Post #331836
Yes for the time being Hl Enhanced is the best option. My coder and I are still waiting for the moment it is entirely finished before we continue on our work of Half-Life Opposing Force SDK.

https://github.com/Hammermaps-DEV/SOHL-V1.0-Refresh

It's a somewhat outdated version but still rather epic as it contains some of the best monster op4 recreations I've seen to date. Only Svencoop managed the same quality of recreation. The thing here is that the coder managed to access the files and values of the original op4 entities and just duplicated em. So they behave almost exactly as the Op4 monsters in Opposing Force.

Once Hl Enhanced is completed we will release an enhanced version of Op4 based not just upon the Op4 entities but about everything the community came up with over the years as well as own additions be it female scientists (models already present based upon cross&green in scientist coats.) and so on.
Posted 7 years ago2016-09-30 23:05:28 UTC Post #331840
Well I wanna use HLEnhanced but the compiling process is quite troublesome since I only use VS2010 and cmake refuses to work for some reason (probably no compiler, i downloaded msbuild 2013 and 2015 and still don't have the right compiler).
Posted 7 years ago2016-10-01 12:41:48 UTC Post #331862
HLEnhanced's wiki tell that VS 2015 is a requirement (otherwise I would have written MSBuild), once you have it installed, order CMake to generate and build for VS2015, once you have the solution and projects files, you can change the "header" for any VS version.
Posted 7 years ago2016-10-02 10:46:41 UTC Post #331876
Look at malortie's work.
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