weapon lost issue Created 7 years ago2017-02-26 13:52:08 UTC by platoon platoon

Created 7 years ago2017-02-26 13:52:08 UTC by platoon platoon

Posted 7 years ago2017-02-26 13:52:08 UTC Post #333752
hi, I'm making a halflife map, the second map should be "exen like" place, so teleporters and everything works fine, but when I reach the exen map all my weapons (not the ammo and suit but the weapons) getting lost.. I really cannot understand why, I didn't use "player_weaponstrip" or "game_player_equip" and I double checked if its hidden, nope there is nothing... I don't work on out of boundary so thats not a issue either, there is a small empty boxes with black texture where player stay between maps, I use them to make a teleporter effect to carry around the player but specially this exen map giving problem

anyone encountered this issue before?
Posted 7 years ago2017-02-26 14:29:50 UTC Post #333753
Are you testing the map in Half-Life multiplayer? That might be the reason why you lose weapons. Just enter the console and type: map name

Also, it's Xen, not exen :)
Admer456 Admer456If it ain't broken, don't fox it!
Posted 7 years ago2017-02-26 14:46:23 UTC Post #333754
multiplayer? no.. ofcourse I use console but the result is same, I'm also deleted everything in SAVE folder, still same..

maybe in my world its exen :P
Posted 7 years ago2017-02-26 15:06:53 UTC Post #333755
well after many hours of effort finally fixed it, here is what I did:
moved landmark and teleport entity inside the "black empty box" that used
carry player around..

they was inside of the "actual" map before where everything goes on,
I think it made some kind of confusion for the engine..

now player weapons transfered into next map..
happy ^^
Posted 7 years ago2017-02-26 18:45:57 UTC Post #333761
Nice :D
It's best when you fix it by yourself, that's a sign of a good potential mapper.
Admer456 Admer456If it ain't broken, don't fox it!
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