Odd error - anyone else getting this? Created 7 years ago2017-02-28 23:09:13 UTC by DocRock DocRock

Created 7 years ago2017-02-28 23:09:13 UTC by DocRock DocRock

Posted 7 years ago2017-02-28 23:09:13 UTC Post #333790
Cannot continue without model maps/mapname.bsp, disconnecting.

This happens only when someone is downloading the map from a server.

It doesnt happen when a person manually inputs the files into their computer.
Posted 7 years ago2017-02-28 23:21:59 UTC Post #333791
I vaguely remember having to type out "in notepad" the map's dl. list and change the extension of the file. Save it in the file zilla "or whatever" folder that the map lives in. Just look up how to do it and what the file's called. This might resolve the problem by telling the computer to only dl. the required files for the map. I'd get more into depth but away from home.
Posted 7 years ago2017-02-28 23:34:26 UTC Post #333792
when you get home could you take a minute and write out exactly what you did because this error is haunting all of my new maps now and its very frustrating. Ive done some searching on google for this but not alot of fixes are showing up. thanks
Posted 7 years ago2017-03-01 00:44:07 UTC Post #333793
It's a text file that when you're done writing and saving it you rename it i.e. blah.txt to blah.res

In it type all the files the map is and contains. Place the file in the game folder like half life folder.

Here's an example from one of mine I found on my old laptop.

scoutzknivez_surfsup.wad

sound/scout/thunder_rain.wav

gfx/env/darkhollow256_bk.tga
gfx/env/darkhollow256_dn.tga
gfx/env/darkhollow256_ft.tga
gfx/env/darkhollow256_lf.tga
gfx/env/darkhollow256_rt.tga
gfx/env/darkhollow256_up.tga

Hope this works.
Posted 7 years ago2017-03-01 01:00:49 UTC Post #333795
oh you mean a .res file. The download contains the .res file already. Even so, people still get the error "Cannot continue without model maps/mapname.bsp, disconnecting"

The error doesnt make any sense. I've never seen a model maps/mapname.bsp
It seems to be asking for a map model or a model of a map which is not even included in the download or a part of the map at all.

Check out my map doomify in the map vault. You'll see a .res file in it. There is a program called resgen which makes res files for you simply by dragging and dropping the map onto it. Its simple to use.

This problem has nothing to do with the res. I wish it did. It would make life so much easier. I think it has to do with the zoner's comile tools I use. Thanks for the suggestion, zee, but I think it goes much deeper than that.
Posted 7 years ago2017-03-01 01:11:25 UTC Post #333796
Has this error always occurred when people dl? Check your .res file, open it in a text editor and make sure it isn't pointing to the model.
Posted 7 years ago2017-03-01 03:19:25 UTC Post #333801
there isnt a model in the map

the error is:
"Cannot continue without model maps/mapname.bsp, disconnecting"

this is the res text:

// RESGen is made by Jeroen "ShadowLord" Bogers,
// with serveral improvements and additions by Zero3Cool.
// For more info go to http://resgen.hltools.com

// .res entries (29):
gfx/env/sandtrap_bk.tga
gfx/env/sandtrap_dn.tga
gfx/env/sandtrap_ft.tga
gfx/env/sandtrap_lf.tga
gfx/env/sandtrap_rt.tga
gfx/env/sandtrap_up.tga

sound/cross_x/bigboomer.wav
sound/cross_x/click.wav
sound/cross_x/click01.wav
sound/cross_x/error_sound02.wav
sound/cross_x/factory_fan.wav
sound/cross_x/freight.wav
sound/cross_x/inner_seal.wav
sound/cross_x/inner_start.wav
sound/cross_x/interior.wav
sound/cross_x/mgun_burst4.wav
sound/cross_x/no_compute.wav
sound/cross_x/no_data.wav
sound/cross_x/pipe_run.wav
sound/cross_x/pneumatic.wav
sound/cross_x/rocket_door_open.wav
sound/cross_x/rocket_door_slam.wav
sound/cross_x/rocket_launch.wav
sound/cross_x/scanner.wav
sound/cross_x/siren.wav
sound/cross_x/wind.wav

sprites/cross_x/rjet1.spr
sprites/cross_x/sexysmoke.spr
//sprites/muzzleflash1.spr

//maps/crossport.bsp
maps/crossport.res
maps/crossport.txt

when people go to download the map from a server or download it through a LAN, it crashes Half-Life and brings up this error: "Cannot continue without model maps/mapname.bsp, disconnecting"

there is no model in the map
Posted 7 years ago2017-03-01 04:56:50 UTC Post #333802
Maybe remove the // before the map name. I don't know.
Posted 7 years ago2017-03-01 06:09:56 UTC Post #333803
its ok man, the // have nothing to do with it. those are to comment out or basically tell the server not to download the map twice...or the sprite
Posted 7 years ago2017-03-01 10:15:59 UTC Post #333805
try raising sv_filetransfermaxsize if bsps are big
Posted 7 years ago2017-03-12 05:55:53 UTC Post #333916
try raising sv_filetransfermaxsize if bsps are big
BINGO!
You must be logged in to post a response.