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HLDM Century Megapack: best of all times

[1]

Forums > Maps and Mods

13 Mar 17, 15:53
By xawari
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Member
Hi everyone!

During past few years I've been reviewing lots of maps and models, for personal collection mostly. But after number of reviewed maps went over 2000 I decided to organize everything into a single project, which could benefit other people. I plan to put everything together in a single out-of-the-box-ready package (most likely, a torrent) for anyone to just download, copy and play. Suggestions regarding media, packaging, distribution, name, are welcome!

Right now there are about 750 maps sorted out of 4000 and about 320 models out of 1500. All "readme-s" and other stuff was carefully kept under map file names, most of resources were found and recovered (sometimes people seemed to upload their maps without skyboxes, models, sprites or sounds). The criteria are strict regarding both the aestethic and technical sides (for example, no skyboxing). Only HLDM maps were allowed.



This was truly a titanic work, which also helped me in debugging my own mod: http://twhl.info/forums.php?thread=19232
The project will be finished very soon, but! Because there's a HLDM mapping competition ongoing here on TWHL, I'll be more than happy to delay release a little bit so these maps may enter the list!

IMPORTANT: if you did not find your map in the list and want it to be added, you are welcome to post a download link here!
Reviewing won't be very fast, because map will have to be re-checked against several lists and archive, but no entry will be left without attention, I promise! smile - :) But please check this list first:

Current list of approved maps: http://pastebin.com/5qWpc5yj
13 Mar 17, 17:50
By fuzun
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Member
Thank you dude!
14 Mar 17, 06:54
By xawari
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Member
You're welcome! smile - :)

As a bonus, well.. there are "top %d shittiest maps/models ever" too grin - :D
16 Apr 17, 16:35
By csapdani
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Member
Hi xawari, any chance we could have a rough ETA on when this would be published? Really looking forward to it! Thanks in advance.
16 Apr 17, 17:54
By Bruce
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Member
i just finished going through a hldm map pack of ~500 maps, took me more than a year, i think i found maybe 20 maps for my hldm server, dont know if its your but the guy also kept all .txts
22 Apr 17, 23:52
By xawari
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Member
hi, cant say for sure, got lots of troubles IRL and internet cut off...

Bruce
nope, I haven't released anything yet.

As for progress:
I've recently reviewed some pack of about 150 maps, 40 of which were good enough and lots were just pure garbage (like first/test/undone/hacked maps somehow got into the web).
It takes time and investigation to recover missing resources (usually sky images). So the pack is now roughly 800 maps total. But that's not as huge as it might sound. I play server with 11 minutes time limit and it never gets boring! smile - :) On the other hand Ive discovered that HL has yet another stupid limit that probably noone has yet discovered: mapcycle.txt cannot be larger than 8192 bytes and current list of approved maps goes above that... what can I do? (and why does hl send it over net anyway?)

/!\
It's also hard to stay updated, so if you want something new (like in the WIP thread, but not limited to) to be added for sure, post link here.
23 Apr 17, 10:23
By rufee
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Sledge fanboy
Use amxmodx and a custom map manager, i don't think that has a limit.
No sane server would run just mapcycle.txt with that many maps in it smile - :)
23 Apr 17, 13:04
By csapdani
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Member
Thanks for the update. Take your time.
25 Apr 17, 15:55
By xawari
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Member
amxmodx won't save the day because contents of mapcycle is sent during svc_serverinit message directly by the engine (although I see zero reason to do that and a huge security hole). So, even with LF (unix) mode, not all maps fit in that message.

>>No sane server would run just mapcycle.txt with that many maps in it smile - :)
why not? I do it all the time with 10min timelimit %) Otherwise there's a possibility some maps would never be played by anyone. ever.

>>Thanks for the update. Take your time.
You're welcome!
25 Apr 17, 17:03
By rufee
avatar
Sledge fanboy
Use maps.ini and omit the standard mapcycle is what i am saying.
[1]

Forums > Maps and Mods

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