how to reset doors after round is won? Created 6 years ago2017-04-22 16:12:13 UTC by GameDrained GameDrained

Created 6 years ago2017-04-22 16:12:13 UTC by GameDrained GameDrained

Posted 6 years ago2017-04-22 16:12:13 UTC Post #334564
Hi I am new to mapping and have tried finding a way to reset doors after round is won.
I want two doors left opened to access a capture area and of course close when round is won.
Another door is opening as an area is being captured but needs to close if
capture fails.
this is for the old DoD mode using halflife engine.

Thanks greatly to anyone who can help.
Posted 6 years ago2017-04-22 18:53:19 UTC Post #334569
Another door is opening as an area is being captured but needs to close if
capture fails.
I guess you want the door to open while players are in a specified area like trigger_multiple, and start closing when there's nobody at this area. As far as I know you can do this only in Source.

What about closing a door/activating an entity when the specified team wins... I've never mapped for DoD and never played it so I can't help you with this. Maybe it's even impossible without coding.
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