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Forums > Maps and Mods

14 Sep 17, 21:58
By Windawz
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Member
I actually tried to make a Quake-like level with runekeys and stuff, but I agree, it looks more like Unreal rather than Quake.

The map is very short and the gameplay is pretty bad i.m.o. I have no idea how to improve it at the moment.
15 Sep 17, 08:47
By abbadon
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Member
Unreal rocks... Love that map tongue - :P
15 Sep 17, 21:48
By UrbaNebula
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Entirely brush based
It's certainly looking good. tongue - :P
16 Sep 17, 00:49
By Victor-933
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Member
Okay, I think I'm ready to send mine in for a beta test. I literally haven't made a single player map since I first started mapping, so I'm unsure on the pacing and such. Anyway, do I just PM you a link, Urby?
16 Sep 17, 07:15
By 2muchvideogames
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Member
I'm only like half done... and already like 3 ppl finished. I really need to come up with something.

Oh right I still need to test fassns and repels

This might take a while...
16 Sep 17, 09:57
By UrbaNebula
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Entirely brush based
Quote:
Okay, I think I'm ready to send mine in for a beta test. I literally haven't made a single player map since I first started mapping, so I'm unsure on the pacing and such. Anyway, do I just PM you a link, Urby?


That'll be fine grin - :D
19 Sep 17, 21:57
By Windawz
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Member


Now it looks better I think.
19 Sep 17, 22:56
By NineTnine
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Member
looking good Windawz!

Finally got about halfway through mine, I'll be working flat-out over the next 2 weeks to get it done but hopefully I'll scrape over the edge
20 Sep 17, 04:21
By Victor-933
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Member
I already sent mine in but I really like this room so I'm gonna show it off.



(it's even better ingame)
26 Sep 17, 13:10
By UrbaNebula
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Entirely brush based
UPDATE!
We're in the final stretch now guys. This is the last week to get your first drafts submitted. I've had three submissions so far. If anyone is still working away and needs another extension, now is the time to say.

Thanks to everyone who has sent their map so far. Everyone else, confirm if you are still working on a map, or be struck off the list on Sunday.
26 Sep 17, 15:27
By Unq
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Member
Damn. I want to say I'm in and can finish in a week or 2 but knowing me I doubt it. unhappy - :(
26 Sep 17, 16:10
By Snehk
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Member
Like above, I only have a few moments to log on and check the forums during the day. By the evening I'm either tired, or working on another project.
26 Sep 17, 16:28
By UrbaNebula
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Entirely brush based
I'll be honest, I could do with an extension. big grin - :biggrin:
26 Sep 17, 18:55
By Kachito
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Member
Def. can't finish mine this week, gotta work on the weekend too, and an extension is kinda pointless for me since in a couple of weeks, i'll be gone from the desktop for a month or so.
That would still leave me with a couple of weeks to work with, but if things keep up like this i don't think i'll have neither the time, nor the will power to wrap it up.
Kinda pointless, but i do promise to upload it once it's finished, if anyone wants to give it a go as a separate map.
26 Sep 17, 21:53
By 2muchvideogames
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Member
about 40% done, the map has a really cool gimmick though, in my opinion.
27 Sep 17, 01:17
By NineTnine
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Member
yeah im rounding the corner to getting something happening. I should have it done by the weekend if I push it, though I wont say no to another week!

Also where do we send submissions?
27 Sep 17, 13:20
By UrbaNebula
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Entirely brush based
A'ight, I'm gonna extend once more to take me up to the end of my next week off. Cut off is now October 22nd. That's the absolute last time though, because then I'll be back at work until March. tongue - :P

Quote:
Also where do we send submissions?

Either host them somewhere and PM me or send via email if need be: coffee@scotchandcoffee.co.uk
27 Sep 17, 17:57
By Windawz
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Member
Oh, that's good. I have some issues with my entry and I really have no idea how to fix them, so I'll definitely need more time.
02 Oct 17, 16:53
By Mr Gnang
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Member
I love these mods. I'm focusing all my free time for my mod but once I'm done I'd love to join in the next one!
03 Oct 17, 21:32
By UrbaNebula
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Entirely brush based
Would be good to have you. grin - :D
04 Oct 17, 17:42
By Mr Gnang
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Member
I had a dream I submitted a map, where you exit the portal into a fleshy maze fighting giant floating globs. You have to destroy various pulsing tendrils, and each time you do the camera pans to Gordon doing various wacky things. Surprise! You are fighting inside his body! In the end your path of destruction of various important body bits leaves him mute and the kind of person who ruins other people's microwave dinners. Maybe best I didn't make this.
05 Oct 17, 12:59
By UrbaNebula
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Entirely brush based
Time to stop sniffing glue before bed.
05 Oct 17, 14:29
By James Luke
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Member
I don’t even think glue is that strong.
05 Oct 17, 14:30
By Windawz
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Member
Had to scrap my entry last night.

The gameplay was really bad and most of the entity setups refused to work properly. I wasted 2 weeks trying to fix all of the issues but eventually I just gave up, so I decided to start a new map instead.

I hope I can finish it before the deadline.
05 Oct 17, 22:37
By MistaX88
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Member
@Windawz Perhaps you can still use the current map as a certain baseline? That way you don't have to start from scratch. Maps go through many changes in development.

When I was making my CS 1.6 map de_msx1 I had one of the bombsites in a completely different corner than it ended up. The rough layout seemed to work in my head but after laying it out I realized it was horrible and I ended up rotating the entire site and surrounding walls/entrances 90 degrees and shifting it over to another corner. Then I just revamped a bit of the layout around it and it's probably the 2nd most played out of all my maps on my clan's custom map server (not counting fy maps that get played early on waiting for the server to fill).

I know making a sp map for HL is a bit different than a mp map for CS but the point is that what I had was terrible but it only took deleting some of it and shifting other things around to make it much better.
05 Oct 17, 23:27
By Windawz
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Member
@MistaX88

Why do you think I'm gonna start from scratch. I have a decent gameplay concept in mind, I also don't need to make a new set of textures. So all the hard work is already done.
The concept itself is pretty simple. I should be able to finish it in a couple of weeks.
06 Oct 17, 00:04
By MistaX88
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Member
@Windawz

I think I just misinterpreted "scrap" as "get rid of the whole thing and start over".
06 Oct 17, 04:41
By Windawz
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Member
Well, it seems my English is really bad.
06 Oct 17, 13:37
By UrbaNebula
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Entirely brush based
Yeah... to scrap a project usually means to give up...

I know a lot about scrapping projects. unhappy - :(
06 Oct 17, 23:39
By MistaX88
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Member
@Windawz

Actually, for the most part, it's pretty good. In fact, most of the bad English I see on the internet seems to come from people who speak only English to begin with.
07 Oct 17, 22:38
By Windawz
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Member


07 Oct 17, 22:45
By DiscoStu
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Member
Nice! Whatever that is.
08 Oct 17, 08:09
By 2muchvideogames
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Member
looks like a portal. In a mod about different dimensions... good idea

Wonder what the game play will be like
08 Oct 17, 14:13
By Windawz
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Member
Nah, it's just some kind of energy field to not let the player pass through.
10 Oct 17, 19:32
By Windawz
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Member
11 Oct 17, 07:11
By Trempler
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Member
looks pretty good smile - :) I like the idea, please let enemies come out of those ! grin - :D <3
14 Oct 17, 11:40
By Windawz
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Member


14 Oct 17, 22:09
By MistaX88
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Member
That dark room with the only light coming from that pit/well/thing looks sexy.
17 Oct 17, 23:07
By Windawz
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Member


4 days left... Not sure if I'm gonna make it.
18 Oct 17, 10:10
By NineTnine
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Member
should be able to finish mine off by Saturday and reach the deadline
<< ... 3 4 5 6 7 [8]

Forums > Maps and Mods

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