Check out Half-Life Re-imagined competition results!
Check out Skewing textures in Hammer, our newest tutorial!
Say hello to saviorofearth, our newest member!

logo

Site Stuff

Reference

Maps

Community

ShoutBOX

Poll

Feeling Blue

What's your favourite shade of blue?

Azure

13

Cobalt

32

Turquoise

9

Cyan

10

Royal

8

Teal

3

Onliners

6 mins

Jessie

17 mins

Screamernail

1 hours

Solokiller

1 hours

Dimbeak

2 hours

Penguinboy

2 hours

NineTnine

2 hours

Striker

Affiliates

A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.

help convert mp3 to HL wav

[1]

Forums > HL Engine Discussion

08 Aug 17, 20:51
By 2muchvideogames
avatar
Member
anyone know how to do this? I got an mp3 i want to use as an ambient generic in a map, and I'd rather use a custom mp3 instead of (lord forbid) a distorted version of justin bieber baby from a screwed mod I dowloaded few years ago..
08 Aug 17, 21:32
By Shepard62700FR
avatar
Member
GoldWave, Audacity, Sony Vegas to quote the most popular softwares for that.
08 Aug 17, 21:35
By Instant Mix
avatar
Horton hears a who?
Goldwave is probably your best bet, for some reason audacity occasionally decides not to save at the bitrate / frequency you set it to. As far as I know, your wav files need to be in the 8 bit PCM 22kHz format. Sound won't play / error will be logged to console otherwise.
08 Aug 17, 22:18
By Dimbeak
avatar
Local Man Ruins Everything
Audacity is good to use, but tricky. It takes some fidgeting with the program, because Audacity assumes you have to be crazy/stupid to want a file with such little quality.

First things first, you have to set the bitrate of your individual track to 22kHz. Also, make it mono. I've found that if I'm taking a file that already exists and lowering the bitrate, it'll decrease the speed of the sound as a result. If you copy the track, delete it, make it 22kHz, and paste it, that seems to work. It should look like this.



When you export it, you need to pick the file type: Other Uncompressed Files.



Select Options and under header, choose a WAV file. For encoding, choose Unsigned 8-bit PCM.

08 Aug 17, 22:31
By sample vodka
avatar
Member
Me for replace sounds i go yo convert online and I put this values:
Convert to .wav, 16 bits, 22055hz, mono and normalize audio.
I hope be helpful wink-wink - ;)
08 Aug 17, 22:56
By James Luke
avatar
Member
@vodka95-ICR I wouldn't trust converting your files online, especially if you have to batch convert them.

I'd say Audacity is a damn fine tool. Can't say the same for GoldWave though.

Also, Audacity is FREE.

Dimbeak's method is just fine.
08 Aug 17, 23:36
By Instant Mix
avatar
Horton hears a who?
@Dimbeak:
Change the project sample rate to 22.05kHz at the bottom left of the screen. If you go to the "Tracks" menu and click "Mix and Render", this will automatically reduce the sample rate of the track without slowing it down. If you try to manually change the sample rate, Audacity will literally sample the song slower, hence why it will sound like it is slowing down.
I would advise editing / creating sounds in Audacity, and then just being ~doubly sure~ everything is in the correct format in Goldwave. Goldwave is also free for non-commercial use!

I would highly advise not using online conversion; it's a pain, not guaranteed to work efficiently and there's probably some clause you sign that allows the website to save your file and also claim copyright / ownership of it as well, be weary.
09 Aug 17, 11:46
By Bruce
avatar
Member
Afaik audacity doesnt support editing cue points so for looping sounds in hl its quite useless.
09 Aug 17, 12:06
By Dallas
avatar
Member
I personally don't find it useless, I just do the heavy lifting in sound editor of my choice, and add the cure points elsewhere after export.

My workflow is usually: make sound in audacity - export - add cue points in goldwave - done. Takes about 30 seconds in goldwave.
09 Aug 17, 13:07
By UrbaNebula
avatar
Entirely brush based
Quote:
My workflow is usually: make sound in audacity - export - add cue points in goldwave - done. Takes about 30 seconds in goldwave.

This

Audacity makes it work, Goldwave makes it loop.
10 Aug 17, 05:41
By 2muchvideogames
avatar
Member
so i need to download 2 programs? Argh, it's just one file, anyone want to do it for me?
10 Aug 17, 08:22
By Dallas
avatar
Member
Give it a shot. Don't be that guy smile - :)
10 Aug 17, 13:16
By JeffMOD
avatar
Call 141.12
I mean, if having two programs is that big of an issue you could buy Sound Forge or something instead of using Audacity and Goldwave.
Or check if Goldwave can record to a specific bitrate/depth format - that should be the case as well, though I've never used it.
10 Aug 17, 15:36
By Shepard62700FR
avatar
Member
GoldWave allow you to resample and save with specific format, bitrate and frequency.
10 Aug 17, 18:32
By Admer456
avatar
Member
And that's why I love GoldWave. wink-wink - ;)

Edit:
Oh, but it's not the only program which has that stuff. xd
11 Aug 17, 12:29
By Archie
avatar
My Empire of Dirt
I'd heartily recommend Audition over all of these options. Why y'all still using software from the 90s?
11 Aug 17, 12:57
By Jessie
avatar
Ladytype
I use Goldwave regularly for all the various bullshit I do.

What's the word on this "Audition"? I can't say I've heard of it.
11 Aug 17, 13:34
By James Luke
avatar
Member
Adobe Audition?
11 Aug 17, 13:54
By Archie
avatar
My Empire of Dirt
Yarp!
11 Aug 17, 18:59
By Instant Mix
avatar
Horton hears a who?
Completely free (legally anyway) is probably the major driving force behind people still using audacity / goldwave
11 Aug 17, 19:42
By Admer456
avatar
Member
Goldwave isn't free AFAIK. Hmm..................
11 Aug 17, 20:13
By Shepard62700FR
avatar
Member
It's free until you reach a "command limit"
11 Aug 17, 20:31
By Solokiller
avatar
Member
Can't you just hex edit that or something?
11 Aug 17, 21:34
By James Luke
avatar
Member
I don't feel like many people know how to do that.
11 Aug 17, 21:37
By Admer456
avatar
Member
@Shepard

Yep, it's 2200 commands, I think. To the ones who don't know, it means you can basically do 2200 operations (save, new file, record something, apply a filter or an effect, resample the audio, change playback rate, modify it with a graphic equaliser, delete the selection, paste something etc.).

@Solokiller

Well, in my case...
*giggles*
I just don't want to say it, lol. Everyone knows it anyway.
12 Aug 17, 01:58
By DiscoStu
avatar
Member
There used to be a 100% free version, but it's probably quite old by now.
13 Aug 17, 23:01
By Jessie
avatar
Ladytype
I bought it at some point, because I use it enough to justify it.

Audition, like, many of Adobe's products, seems to suffer from being hideously overpriced for a casual user.
13 Aug 17, 23:13
By DiscoStu
avatar
Member
Quote:
Audition, like, many all of Adobe's products, seems to suffer from being hideously overpriced for a casual almost any user.
FTFY
15 Aug 17, 20:43
By rufee
avatar
Sledge fanboy
On the contrary they are more affordable than ever.
Photoshop is 10$/month this is not expensive even for a casual user.
15 Aug 17, 21:57
By Jessie
avatar
Ladytype
It is if I would only use it every now and then. It's more about the money one spends to not use it. Paying for permanent access is easier to justify on that front.
[1]

Forums > HL Engine Discussion

Login to Reply

You must be logged in to reply.