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Make VOX Speak Sentences

[1]

Forums > HL Engine Discussion

14 Nov 17, 21:42
By olograph
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Member
Hi, is there a way to make the VOX speak sentences? I mean I'm creating a map, not a mod so I suppose using sentences.txt doesn't apply. So far I used ambient_generic, but this creates a lot of entities and it's a lot of trial and error to configure.
14 Nov 17, 21:55
By Suparsonik
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Withstood the post-nuke test.
The speaker entity can reference sentence groups.
14 Nov 17, 22:21
By olograph
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Member
OK, but like I said, I'm making a multiplayer map, not a mod. I guess I can't edit or create a copy of sentences.txt?
15 Nov 17, 04:23
By Suparsonik
avatar
Withstood the post-nuke test.
Sadly not.
17 Nov 17, 10:04
By Mr Gnang
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Member
I am using Spirit of Half Life - which allows you to play scripted sentences through the player's "HEV" channel - which I initially used for VOX sentences. After realising some players might strangely turn down the HEV volume, I just opted for making sound files of individual VOX lines.

I use Audacity, which is really easy to drag and drop the files in sequence and output an 8bit wav file, it is really quick and easy to do!
[1]

Forums > HL Engine Discussion

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