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Unq1 week ago2024-03-18 21:11:16 UTC 1 comment
Yay! The results are in for the Vanilla Half-Life Deathmatch Competition that we hosted in celebration of Half-Life's 25th Anniversary!

Congratulation to the winners, and thank you to all entrants! Some great maps were created for this competition!

See the full results here.
User posted image
First Place: Core Critical by Hezus

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Today's featured tutorial:
Tutorial: Customising the HUD colour

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Even better - here is ver 1.1 (hybrid) running perfectly in Virtualbox 5 on Win XP SP3 x86 :
[img:https://i.ibb.co/HF0MRTg/Virtual-Box-Win-XP-28-03-2024-23-06-55.png|proof]
Bruce1 day ago2024-03-27 09:14:08 UTC 1 reply
Only .bsp and .wav are automatically downloaded, other files need to be specified in a .res file. Sky .tga files should be downloaded just fine, make sure you specified them correctly. Enable develope...
Tarek1 week ago2024-03-20 15:18:16 UTC 197 replies
Unified SDK wont be able to use WON Versions of Half Life as far as I know, so you wont get a version probably. as for the Models and stuff, just ask your stuff in the GoldSrc Forums
CPripyatUit1 week ago2024-03-20 08:11:11 UTC 2 replies
It appears Source just ignores the ending cue point. At the end of the file, it correctly loops back to the start cue, so I suppose that's something.

No idea how to make any sort of "wind down" now...
Erty1 week ago2024-03-18 13:42:00 UTC 1 reply
That's not a bug but instead a common level design error known as a [[Leak]]. It means that the level isn't properly sealed (all entities must be contained within world geometry).

[[Tutorial: How t...

Poll See all

Posted 3 weeks ago2024-03-06 01:47:32 UTC • Voting now! • 8 comments
Should there be a new poll? (please post interesting poll ideas in the comments, I really struggle to come up with ones)
  • Yes: 62% (23 votes)
  • Isn't this already a new poll?: 27% (10 votes)
  • I never scroll down this far anyway: 5% (2 votes)
  • Bring back the old poll!: 5% (2 votes)
  • No: 0% (0 votes)