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avatar ciba43 29th March 2014, 14:49 PM

A little 'Help Me Do Something' journal

I want to try my best at making maps for Source. I would like to know which Source SDK to use and which is required to make maps for native Half-Life 2. No mods, no EP's, just HL2.

Basically the question: Should I use Source SDK 2013 (2006, 2007) or Source SDK Base to make maps/mods for Half-Life 2?

Comments

avatar rufee says: 29th March 2014, 16:24 PM
There has been a thread recently that covered that.
Too lazy to find :( sry.
avatar Ghost129er says: 29th March 2014, 16:41 PM
@Rufee: Looool. xD Extremely helpful.

@Ciba43: He at least said sorry, so you can't reply to him with a smart ass comment, he did apologize. :|
avatar Archie says: 29th March 2014, 17:21 PM
Yerp, this is a forum question more than a journal post, and as such it has been answered in the forums:

http://twhl.info/forums.php?thread=18534
avatar ciba43 says: 29th March 2014, 18:17 PM
Oh, I forgot about that page. You can ignore this journal. Mah brain can get a bit tricky to understand.
avatar Tetsu0 says: 30th March 2014, 03:38 AM
Easy way:
Download HL2, Run HL2. Go to steamapps/common/hl2/bin.
Run hammer from there.
Done :)
avatar ciba43 says: 2nd April 2014, 17:52 PM
Thanks.
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