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avatar Strider 5th September 2014, 17:32 PM

Since Dota 2's alpha tools landed I've been practicing with the editor thoroughly. I want to hit the ground running if/when we ever get a full Source 2 SDK (and a sequel to that game that made them famous, Half... something or other?).

I can't stress how much I love the mesh tools, and the raw power they give back to any level designer who suffered with brush tools 10 years past their use by date.

Anyway, there's a ton of new hotkeys and commands I've been drilling into my brain and I decided I need a cheat sheet I can throw up on my second monitor while practicing, so I made one:

User Posted Image
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It's probably missing a couple of things, so I might add to it when I learn more, but I figure people here might find it useful enough. Share it around if you want, and let me know if I messed up somewhere!

Comments

avatar Captain Terror says: 5th September 2014, 17:34 PM
Dang, I need to install Dota II just so i can play with these tools! :o
avatar Rimrook says: 5th September 2014, 18:03 PM
Remarkable like Maya I think...
avatar Striker says: 5th September 2014, 19:05 PM
Will this boost creativity or make mappers more lazy?
avatar Tetsu0 says: 5th September 2014, 23:49 PM
Me tooo
avatar Strider says: 6th September 2014, 01:41 AM
It's got a lot more in common with modeling programs now. I hear it's based heavily off Modo.
avatar Captain Terror says: 6th September 2014, 06:24 AM
<signs the cross> Installing Dota II :o
avatar Alberto309 says: 8th September 2014, 09:05 AM
You said Modo, Strider? Damn, I love that modelling program. Too bad that's for DotA 2 only. :\
avatar Captain Terror says: 8th September 2014, 10:36 AM
User Posted Image
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