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A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.

User Journals

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Soup Miner's Journals

76 comments | 13th January 2018, 06:20 AM

The bible says, "Men work until they turn to dust, and women birth children." I was lucky enough to be raised in a Methodist house, a denomination that emphasizes practical, down-to-earth lessons over literal interpretations of the bible. I have a son these days, and the more I live in America, the more I notice that his life as a man is going to be wrought with confusion and frustrations.

From personal experiences and the experiences of others, I believe I've come to understand trends in the human condition about the "natural order", or gender dynamics as they like to call it now. Societies have evolved, and are evolving, much faster than the human brain itself, and these developments have come with a certain disrespect for the basic instincts that want to govern our lives. It's no wonder that abstract anxieties are becoming so prominent when civil constructs are constantly advising people to ignore their intuitions. Wild animals get along just fine, but people wake up when they don't want to, perform tasks they don't want to, and stay in positions they don't want to all in the name of "the greater good".

So here we are at a point in time when everyone seems to want to throw opportunities at each other for the sake of "equality". Today everyone believes that everyone has inherent value. And now everyone is so confused, it seems, because nobody wants to--or knows how to--explore the natural order. It's bad and unfair, we've been taught. And something I've learned that has made my life so much simpler, and better, is that it's a unique part of the male condition to become powerful.

It's part of a man's gut behavior to achieve. It is, in reality, achievements that give a man value--the means of acquiring enough resources to build a suitable environment for his mate[s] and his offspring. In nature, men work, because they are disposable by default. They do it instinctively. Women by comparison have enormous inherent value in nature as child bearers--they do not need to achieve in the ways men do. Nowadays it's such a common misconception that "men select women." In reality, a man works to earn and maintain the selection of women--who bear the responsibility of deciding who dies and who gets to keep riding the evolution train, among other responsibilities.

I believe this is something that the fast-evolving world encourages us to ignore--either because it's so widely misunderstood as "bad" or "unfair", or because it isn't in the competitive interest of those that have already achieved so much. As it stands, societies already provide most of what a lone man instinctively wants to acquire: safety, shelter, skills, resources. Women jest, "I don't need a man." The average man has to compete not only with more powerful men, but also with society itself. No wonder so many men are so confused about so many things in civilized life. They are taught that society is their friend, but in many ways it is a competitor--and men of purpose are losing to it all the time.

People are bombarded with this message that life isn't a competition, or that we've moved past those primitive hunter-gatherer days. But it is a competition, and we are still hunter-gatherers. Instead of foraging for berries, we forage for dollars. And instead of fearing lions that would eat us, we fear sharks that would take everything we've earned.

I'm not a Christian, or "spiritual" in any real way, but I believe that the association of the Judeo-Christian god as male is largely because it is men that have the unique drive to build a universe for someone else. I've learned how to distinguish my mind from my gut, and I've learned how valuable and woefully overlooked the gut is. As a man, it is within my power, and indeed my purpose, to dominate and manipulate the very material world itself. I look at my son and have this drive to make him realize that same potential in himself, because I've learned that rest of the world will probably discourage him from just that.

I avoid social medias these days. You'll have to forgive me for dumping these sentiments here of all places. Every day it seems like men are painted slightly worse, and I find myself arguing with the air a lot on my drive home. I suppose I needed to vent to a crowd somehow.

11 comments | 31st October 2015, 19:19 PM

It's funny how much can happen in a year. Or two. So what's everyone up to these days?

18 comments | 23rd July 2014, 15:39 PM

The only problem with feeling nostalgic about CS 1.6 is that actually going back to play it sucks.

8 comments | 11th January 2014, 00:43 AM

Striker, today was the first time I'd seen this:

User Posted Image
[Open in new window]

I thought you might appreciate knowing.

17 comments | 28th August 2013, 04:33 AM

I'm done with TWHL.

11 comments | 23rd August 2013, 17:07 PM

Do any of you have trouble thinking "out of the blue" or responding to broad questions?

For example, I tell you, "Create a sentence."
Is that an easy or difficult task for you? Please note "easy or difficult" as opposed to "simple or complex." How long did it take you to decide on a complete sentence? How many questions did you have to ask yourself before creating your sentence?

13 comments | 28th June 2013, 23:41 PM

I woke up today feeling nostalgic--towards nothing in particular. The feeling has been lingering all day. It's not the first time; it's just a bummer.
It's actually more of a combination of nostalgia and a desire to cheer someone up--nobody in particular.

How often does this happen to you?

10 comments | 27th May 2013, 01:34 AM

I'd never witnessed the beginning of a moonrise before yesterday.
That fucker was 700 times too big. It was moderately terrifying.

4 comments | 1st May 2013, 17:35 PM

I want to share one of my favorite moments in gaming: the end of stage 4-7, "Fickle Companion," in Braid.

For those of you not well-versed in Braid, this is one of many stages in which time only moves in the direction that you are physically moving. Not moving causes time to stand still.
The end of this stage involves a friendly stuffed dinosaur trying to tell you that the princess is in another castle... except he can't because time stops if you stop to listen to him. So you have to keep running, running away, as the dinosaur asks, "Wait, where are you going?!"

What gets me about this scene is that it depicts isolation so brutally perfectly. It's impossible for the dinosaur to know why Tim is running away, and Tim has no way of stating his case to the dinosaur. It becomes overwhelmingly apparent in this scene that it is absolutely impossible for anyone to interact with Tim, even if they wanted to. And Tim, being the only one aware of this issue, can't do anything about it.
The player has to force Tim to trudge onward, but doing so seems less like an accomplishment and more like a sad revelation about Tim.

That's just one of my favorite moments in gaming.

13 comments | 12th April 2013, 16:41 PM

Wake up, check Facebook.
"Happy birthday, Sean!"
Check TWHL.
"Happy birthday, Soup!"

I can't lie, I forgot today was my birthday. Thanks for keeping me in the know, everyone :P