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A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.

User Journals

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The_(c)Striker's Journals

4 comments | 25th September 2012, 14:19 PM

So I just finished Rochard. This is a 3D platformer.

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It was quite a nice blend of action and puzzle solving. It teaches you to inventively use the environment at your advantage. I enjoyed playing it, and honestly I didn't get bored almost at all.
The gameplay mechanics center around the G-Lifter, gravity and shooting. The game is a constant shuffle of "if you can't do this with that, you can do it with the other thing".

The graphics and environment are really nice, and not demanding. As a term of comparison, it's TF2-like cartoon style. It was made on the Unity engine.

I do have some objections though. While the story has potential, I think the dialog part was a bit neglected. Rochard is a funny fluffy guy, but his lines seem a bit cheesy at times.
Now I don't know if the team got inspired from HL2 or not, but the G-Lifter has some striking similarities with the Gravity Gun. It picks up objects and can throw them. But I was convinced this is a Gravity Gun copy when Rochard picks up "Helga", an old G-Lifter model that can pick up anything- including bio-matter( the soldiers). Uh-hm.

Also, I tried collecting a most of the "Gold Collectibles", although didn't succeed. Please don't tell me this is only for an achievement? That's not nice!

All in all, I liked the game, it could be better, but hey, it's an indie! I recommend it( got it through Humble Indie Bundle 6).

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Screenshot not by me

1 comment | 16th September 2012, 11:38 AM

This is probably the longest article I've written in a while.

Black Mesa Source review.

Warning: lots of images.

22 comments | 14th September 2012, 18:23 PM

BMS download complete. Installation completed.

Opening game now.

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I think I'm spending more time looking at props and admiring walls than actually progressing the game. I'm like a laughing baby right now!

[EDIT] SPOILER ALERT!

[EDIT 2] Seems like when I start the Apprehension campaign the mod crashes.

4 comments | 10th September 2012, 20:38 PM

Normal Mapping Tutorial - I probably made this for the community, but I'm sure I also created it for me. I tend to forget how to work with textures and how to make bump maps, so this video will be a useful reference in the future.

I've used GIMP, the normal map plugin for Gimp and VTFedit. It's 7 minutes long.

For those of you who lack a good internet connection, let me warn you: it is available in glorious FullHD resolution. I am just normally linking the video here, so it will probably take you to the 480p version :P.

Source Normal(Bump) Mapping Tutorial

4 comments | 3rd September 2012, 22:47 PM

An idea came up to my mind today.

Let's see if you like the pilot "news": TWHL News.

[EDIT] Published new "news": Uncontrolled experiment on the verge to cause an unnatural disaster?

I disabled the access to search engines, so the site is pretty much private unless it's linked to.
I'd like some tagline suggestions.

I said this is a "pilot news" because I suspect some people won't appreciate this. If this things proves to be entertaining, I'd like to add more authors( I still have to study the art of making news, especially... pamphlets, which require a vast knowledge of quotidian culture).

11 comments | 24th August 2012, 16:05 PM

Tetsu0 is not the only one to suffer a stupid accident. I was at the pool today. I even jumped in it, and I managed not to hit my head.
Then I said I'm going to swim under the water. I thrusted myself, without knowing, downwards.

I hit hard the bottom of the pool with my nose, scratching the surface with it. Bleed, the area is a bit swollen, put some ice, went home.

Head-desk. Softly.

16 comments | 15th August 2012, 13:51 PM

Wrote a few thoughts about the new CS, as well as making 4 map comparisons between the 3 CS games.

Linky.

5 comments | 7th August 2012, 19:20 PM

There was a time when I was better at multiplayer FPS games, and even then I wasn't exceptional, just better than average. Now, I mostly play for fun, and from time to time. Perhaps nostalgia made me do this. I secured my copy.

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3 comments | 27th July 2012, 20:12 PM

Enjoy my mouse.

5 comments | 15th July 2012, 18:56 PM

Hey, do you know any software/site that helps in solving problems or learning math? I'm talking about something like wolframalpha. The problem is that it doesn't solve always correctly, or doesn't always display the solution.

I'm bad at integrals :(.