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News Archives

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Welcome to TWHL's News Archive! Feel free to peruse a giant backlog of old news posts for your own amusement.

The News

Posted November 19th, 2008

Happy Birthday Half-Life!

Strider
Strider
Sigh.
[47 comments]

Half-Life is 10 today! What better way to celebrate than by checking out Black Mesa's incredible new media update?

And look, a short news post. Lovely.

EDIT:
Oh my god, Black Mesa trailer. Black Mesa trailer, oh my god.

Posted November 18th, 2008

Time 4 Left 4 Dead 4 Everyone 4 Ever!

Penguinboy
Penguinboy
Haha, I died again!
[13 comments]

Left 4 Dead, Valve's latest game, has very recently been released, and take it from me, this game is awesome. The demo's got nothing on the full game, by the way.

Playing through a campaign with some friends is probably one of the most intense gaming experiences around. Personally I just played through 'Dead Air' with Trapt and a few random guys, and it was a lot more fun than I could have imagined. The last level is intense, and the credits bit at the end is great.

If you have the game, or plan to, a good way to organise games is through the TWHL Steam Community Group. Oh, and watch out for Hunters!

[hijack]
Also, in case you're actually mapping and not playing L4D right now, here's a bunch of tutorials we've just (or not) received for you outcasts covering things that may have been pretty useful back in the day..

Adding Effects to Source Textures by the_best_flash is an amazingly detailed and thorough tutorial with anything you'll ever need to know about Source textures. Possibly the longest article in TWHL to date, a must-read for any Source mapper.

Explaining a similar subject, only in GoldSource, Detailed Textures in Half-Life by hlife_hotdog gives you all the steps needed to make your textures sharper and far more vivid.

And finally, Making a working plug and combine generator by 38_98 with a name speaking for itself, explains the implementation of the aforementioned objects you've seen many times in Half-Life 2 and its mods.

Kudos to the authors!
-Daub

Posted November 6th, 2008

Left 4 Dead Demo Released

Strider
Strider
Sigh.
[23 comments]

So the demo is out for all those who preordered Left 4 Dead. Apparently it's awesome, as those who aren't currently stuck at work would know. :<

Early impressions are good, though there's been some complaints about the matchmaking system. Never fear though, Valve have fixed it.

Speaking of zombies and death, here's a note from someone beyond the grave: take a look at this! - Ant

Posted November 3rd, 2008

Compo is DONE

TheGrimReafer
TheGrimReafer
ADMININATOR
[16 comments]

The compo is finally done :>

We finished out with a total of 8 entries, which is a pretty nice turnout compared to some of the past few competitions.

We'll be giving little mini-reviews to all the entries, and also remember that the winner gets to decide the next compo (With approval, of course).

Daubster and myself will begin to judge over them.. soon *

May the best man win ** :D

* "Soon" meaning until 2010 or the release of DNF.
** .. or anyone showing the biggest generosity towards judges.

Posted October 9th, 2008

It's a bird!.. It's a plane!..

Daubster
Daubster
Vault Dweller
[31 comments]

.. well actually, it's a whole new tutorial on a subject never properly covered before - a real TWHL exclusive. Just for you.

Radar locations in Counter-Strike: Source by The Hunter is a detailed guide to giving specific areas in the map names usually seen under the radar and on the HUD next to recent radio commands. Being quite a helpful feature ingame, its definitely something you should include in any CS:S map of yours.

Give it a try!

Also, if Daubsterino doesn't mind me hijacking his news post, it seems that Portal: Prelude is out! What's that you say? It was sorta already out yesterday? WELL I'M SORRY.

-Strider


Alright, here's a slight extension on the compo, just because I think you all deserve at least a little weekend cram time.

You now have until Monday. (November the 3rd)

Compo done. :>


-Grim

Posted September 25th, 2008

Map of the Month results posted!

Daubster
Daubster
Vault Dweller
[8 comments]

Reviews for February's MotM winner (yep, we're THAT fast) cp_goldfinger posted.

Up next is March winner Flat-Life, a GoldSource mod developed by our very own ChickenFist! Since it's our very first mod of the month with new multiplayer gameplay features, something rather special is being arranged. Stay tuned for that.

In not-so-other news, vote for this month's candidates if you haven't already. We're counting on you.

Also, if you feel like fragging for cash on CS:S, check out this thread for more info.

Posted September 17th, 2008

New Compo!

TheGrimReafer
TheGrimReafer
ADMININATOR
[24 comments]

As promised plus a week of delay, a new compo is here!

Compo brief is here.

Official compo thread is here.

Also be sure to check out our newest tutorial, the Coding Fog Addendum tutorial by darkphoenix_68. He's done a fine job re-writing the old tutorial, which now has much more clarity and is easier to read.

On another note, the behavior of the forums needs an uplift. We're contemplating the idea of temp-bans to all those who might degrade the forum on a daily basis. Dont derail off-topic without relevance. Dont argue a thread into a flame-fest. No posting links that lead to anything porn related (I'm definitely serious about this one). Lastly, dont make useless spam journal threads that aren't either mentioning something serious or showing off work. It's common sense. If I need to write a guide on forum etiquitte, I will. You know who you are.

Edit: Because of concern in the shoutbox, my definition of "serious" journal posts extend to the light hearted ones too. Habboi's pirate journal is just fine. We really just want to avoid the completely mindless ones like the "Andrew J. Morris's" and the failcat pictures. No memes of any kind unless they're in conjunction with something else.

Edit2: Rephrased: Dont make your journal posts one sentence that says "I did something!". Also if you have a journal post of good length, dont edit it back to one sentence.

Posted August 25th, 2008

TWHL servers are up!

Strider
Strider
Sigh.
[17 comments]

TWHL regulars should have noticed by now that TWHL now has two new game servers up under it's name! The Hunter and Daubster have both sacrificed some of their well-deserved moolah and bought a CS:S and TF2 server respectively, and they're not even going to charge you guys to play on them, lucky you!

Head on over to their threads and give them a big old hug and a thankyou.

In other not-so-recent news, TF2 has received several updates for 3 of it's classes so far! I hear the Medic gets some kind of healing needle-gun? :O

Posted July 30th, 2008

New Moderator!

AJ
AJ
Glorious Overlord
[33 comments]

Holy Batman fandango, Batman! We have a new Forum Moderator!

In all honesty, this has been a long time coming, but hey, better late than never: TheGrimReafer has finally joined the moderator ranks here at TWHL.

Welcome aboard, son!

[hijack]
Hello! Get Twister! It can make Goldsource stuff now!
[/hijack]

Posted July 29th, 2008

New Tutorial Abound!

Daubster
Daubster
Vault Dweller
[13 comments]

Holy jumping mother o'God in a side-car with chocolate jimmies and a lobster bib! The long awaited Modelling for Goldsource tutorial from none other than Rimrook!

Laying down the basics in a Modelling for Dummies fashion, as well as a couple of extra tricks - it's more than enough to give you a first class flight over the minefield that is learning the essentials on your own.
Give it a shot! ;)