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Welcome, timadam, our newest member!
I swear there used to be a "fade" render FX but it seems to have disappeared. How can I fade / in out objects depending on distance?
02:17That's "glow", isn't it?
09:00That's with point-based entities only though. I must've been using SoHL, there's literally nothing else I can find
09:01Shite, that buggers up an idea I had.
10:17The Slow Become Solid, Fast Become Solid, Fade etc.? Yeah, just add some more lines in your FGD file. :p
10:42They don't seem to at all work in Sven Coop. At least, with additive mode.
17:12Hmm. It worked for me with the Texture render mode at least. But you're looking for a glow effect, so. Hmm
What's your favourite shade of blue?
Azure
Cobalt
Turquoise
Cyan
Royal
Teal
Logins (per day) | 3623 (0.8) |
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Joined: 2nd June 2005 (4710 days ago)
11 2005 |
Oct 2005 |
Finally got around to setting up a domain - been wanting to for a while.
www.alexb911.com
Sod all on there on the moment and using a free template, but it's going to be a side project for me over the summer.
1001 days at TWHL! How time flies, it feels like only yesterday that I was attempting to use Hammer 3.4 to map for Source, and complaining avidly that it wouldn't work! :) ...How Shameful!
But seriously, I've had a great time here, and plan to stick around for as long as possible... or until I post a dramatic "I'M LEAVING - YOU CAN'T STOP ME" thread, complaining about how the community here is deteriorating, blah, blah, blah...
This place is great, we're a friendly bunch (generally), and the work put into TWHL3 is outstanding, and much appreciated all around, not that I need to point that out.
I'll end my rant here. I'm pissed off anyway because I wanted to post this yesterday on the 1000 mark! :)
Well I've had a good poke around TWHL3, and things are looking sweeeeeeeeeet! Awesome job guys!!!
Whoa... over a year since my last entry. Anyway, important news. I'm 18 tomorrow, yeah, thats right. I may have to actually start acting like an adult.................. :(
E-cake is expected.
Yeah... PS3 for November Launch Worldwide!!! :biggrin:
19:14, 17 Mar 07 |
CCTV For Half-Life 12:08, 28 May 06 |
19:37, 19 Nov 05 |
Realtime Clock - With Ticking 11:22, 12 Nov 05 |
15:12, 11 Nov 05 |
Xaves 17:49, 27 Oct 05 |
waterfall, and realistic floo 08:04, 30 Jul 05 |
Escalator 14:09, 23 Jul 05 |
rotating_door01 07:15, 23 Jul 05 |
Explosive Spark 14:36, 22 Jul 05 |
18:29, 21 Jul 05 |