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A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.

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17 comments | 15th July 2017, 11:43 AM

#ffdb49 - #ffdb2f

10 comments | 3rd January 2016, 05:17 AM

So I finally got around to playing HL2 the other day (yeah nah don't ask why it's taken me this long).

Because the game was the first one to use the Source engine, I can't help but notice that a lot of the game puzzles and gameplay focus on the physics, as if Valve was attempting to exploit this part of the engine to the max.
ie. You get a tool that can pick up objects around the world. You can't shoot to destroy turrets, they have to fall over. You build see-saws in the sewers to escape, etc.
Maybe I'm just cynical but because I've played games post HL2 which feature similar physics engines that aren't exploited like this, I'm finding this part of the game a bit overkill. kind of like how there are games build to exploit a graphics engine, this feels like it was built to exploit a physics engine.

Also, the story isn't explained very well either.
And Alyx is actually pretty annoying.
But apart from that Its alright.

7 comments | 8th August 2009, 08:19 AM

allright allright, i give up

whats up with the flippen V for vendetta masks?

3 comments | 15th May 2009, 05:51 AM

Postal 3.

ha ha, i watched the trailer and it basically involved gameplay footage of TPD ('the postal dude') shooting people.
its probably going to be worse then postal 2 though...
putting cats on shotguns, pissing on people and setting people on fire with petrol cans.

creating games just for contraversy... you gotta take your hats off to RWS

12 comments | 30th March 2009, 05:54 AM

So if people are going to start going on about medical stuff,

ill just like to say that my girl friend has ... glandular fever!
then she had an alergic reaction to the medicene...

but thankfully shes slowly getting better....

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