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A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.

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8 comments | 5th March 2018, 17:14 PM

My grandma had died last Saturday night, the funeral was yesterday. Being a hard case of stoicism, I'd mostly emotionally coped with the loss, even though just yestrday I was about to break down and cry. Yet still, memories and thoughts remain and seemingly start to haunt me.

Three weeks ago when she was taken to hospital, I had decided to stop working on anything related with writing or development for some time, to let the steam off. But the more I tried to suppress creative processes ongoing in my mind, the more painful thoughts I received. In effect, I started writing a book, greatly changed and improved lore and setting of my game project and thought over concept arts and OST for it, and came up with numerous ideas for my Darkmod fan mission.

I've never been so moved, brooding and nostalgic, yet so motivated and ready to act in my entire life. As if creativity was the best way for me to cope with anything bad coming my way.

2 comments | 14th February 2018, 16:59 PM

The beginning of next semester is getting closer, my break ends at upcoming Monday. I need to vent...

I've been working my ass off as usually when getting back home. I always helped my parents and family overall as much as I could. I'm one of the rare cases of college students that instead of taking money, bring it back home to help out family. It's been tough after my father's surgical operation, but I'm used to much more work, I'm only a bit tired.

However, my gradnma had an effusion today, several hours ago, and it was a really heavy blow. Thank God I'm still on break and was there to help before an ambulance arrived. It was only a weak effusion, but it really scared the shit out of us, especially that my grandma is 86 years old. She's much better now, most of examination turned out great results for her age (which is not weird, she was always active, never needed any medicine and never even stayed in hospital!), but it's not certain whether she'll be alright.

Overtly worrying is really bad for my health (especially stomach), but sometimes it feels like the whole house would fall apart without me...

4 comments | 2nd November 2017, 21:32 PM

Typical rant journal entry.

I'm getting through another productivity crysis, mainly because I'm working mostly alone, and I've got some university related motivation issues...

First, boring life-related stuff:

Maybe it's because the speciality I've chosen - English Philology, aiming for master title and title of certified translator for the court (former is the requirement). I'm probably the only person that is not there because that language is my passion, and not because I failed to qualify for other unis like about 25% percent of people here as well (I actually had about 350 recruitment points for another uni, where I could study forestry, only 115 were required, they sent a few letters after me two weeks ago...), but rather because of a specific set of plans I have.

I feel that this choice was a step backwards, taking into consideration that I graduated a technical school (getting highest score on finals there and most likely scoring very high in comparison with other schools in this region), always preferred practical and technical classes, and sciences, especially biology. Whereas here I have to learn all those boring little details, like several ways to pronounce one vowel, historical detail and such (and while I was learning those fast and forgetting them even faster, I never really enjoyed them).

Another thing that's gnawing one me - do I need college when I graduated the school with technician title and with several qualification courses done - all of those in fields that have (always had, and most likely will have for a long time) a demand for workforce, pay nicely and are in fact enjoyable? I find a prospect of specialistic flights for let's say, a power plant, to monitor state of wind turbines or high voltage lines, or seeking out people with thermovision cameras for emergency services, or commercial flights for TV stations and private endeavours (I can do both types of flights right off the bat) much more interesting than teaching or sitting for hours by a desk to translate a few pages of text, and that's just about only one of possibilities. I know that finding a job is not an easy task nowadays, but I'm one of those fuckers that have the balls to freelance, run their own business and take up a few odd jobs in between.

For short, I have a lot of different plans, career prospects and even more doubts, to the point that what I'm doing right now feels not pointless, but maybe unnecessary and a bit painful.

Now to the point:

I highly prefer to work alone on any projects I have, but it just doesn't work. Not because of troubles with creating assets, maps, code or script (I'm a jack of all trades...), but because no one is going to kick me in balls when I'm procrastinating for too long...

Some time ago, I had a short collaboration with Windawz, who was meant to take a role of lead level designer for my current project. And while it ended without anything actually done on the level side - I created base assets and scripted gameplay framework (that is now available as SE2DevBase) in a very short time. All I needed to do it was simply a mention that a few assets were needed in a message from him.

Teamwork seems to be a huge motivating factor for me when working on larger scale projects, so I decided that I'll form a team of modders willing to contribute to the project, in a forum thread that I'll post soon.


Anyone that read that wall of text, have a cookie:

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3 comments | 19th October 2017, 16:37 PM

Uploaded a Storm Engine 2 dev base on GitHub!

It contains minimum base assets coming with the engine, as well as game logic (entities), placeholder DEV textures, simple skybox, test fire particle and a test level created by me.

3 comments | 19th September 2017, 21:58 PM

I decided to halt my current project for a while. It was moving on mostly on design part, rather than on actual development anyways. I realised that I still lack some more skills to get something as big and ambitious as Revenant: Darkborn was meant to be. It's not that I couldn't do it in the long run, but rather it won't fit my vision. Currently I'll have to strip it off of some of ideas and planned features which are crucial for development (especially level design and world building). And that's not something I'm going to do.

So instead of completely dumbing it down, I decided to focus on smaller projects for the time being until I gather enough experience to run that huge project again.

I already came up with a fresh idea. Something close, in similar convention, but much different, much more linear and with simpler gameplay. It'd be something that'd put me better on tracks towards something larger. I'll work on some concept arts and first few levels/entities before I'll make a proper site for it.



Semi-linear thirdperson slasher.


They were mighty warriors, truly a knightly elite. Brave, honourable and loyal, Knights of the Height Keep always aided those in need and allowed entry to anyone approaching their gates in search of shelter. But everything changed once they embarked on a journey to retrieve a holy relic - Heart of Archangel Cilber, ripped out of his chest by demons of Daemei in the ages past. While fighting with darkness and paving their way to afterlife, a horrible curse was placed upon those knights. And while they succeeded in retrieving the relic, none of them returned to their keep. Consumed by taint, they fell for the dark and became Darkriders. Ruling great storms of Underworld, they ride dark lightnings across the Abyss in eternal struggle to find peace. Shortly after their demise, Height Keep was corrupted by taint as well and became home of many dreadful monstrosities, long dead warmonger that was Duke of these lands raising from death among them, to rule once again. It is said that with all the taint gathered upon this place, one can open gates of the Underworld for a short time and that great reward can be received after retrieving the Heart of Archangel. Whether it's immense power, great treasure, a warm place in afterlife or transcending beyond confines of human existence remains unclear.


Visit accursed ruins of the Height Keep and face wrath of Undead Duke. Open the gates of Underworld and travel through barren lands and ghost towns swarmed by undead and dark spirits. Explore perilous Daemei ruins and witness demonic warfare. Face worst nightmares imaginable and corrupting taint of Abyss, to battle with fearsome Darkriders, retrieve Heart of Archangel Cilber and take your reward.

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