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Full_city

Map Vault > Completed Maps

map screenshot

star star star star star
(4 votes)

[More Screenshots]

Avatar

By Soup Miner (See more)
8th May, 2004

Half-Life
657.09KB - BSP
4258 views
826 downloads
23 comments

Last edited: 10th November, 2008

download

IMPORTANT: You must take cs_assault.wad and cs_bdog.wad from your cs folder and put it in your valve folder. Put the sound in your ambience folder along with the .wc files. This map uses train and assault textures!

Comments

avatar Soup Miner says: 8th May 2004, 23:31 PM
OK, I yrashed the way I used to make city maps. I use building textures now instead of making my own buildings with many different textures. And you cant go inside the buildings. but the map is big enough outside anyway.
avatar pepper says: 9th May 2004, 05:22 AM
hmm. could you upload those wads somewhere becaseu i dont have cs installed and not felling ot waste a space to a useless mod:)
avatar jaardsi says: 9th May 2004, 06:00 AM
http://koti.mbnet.fi/jaardsi/tavaraa/cs_assault.w
ad
http://koti.mbnet.fi/jaardsi/tavaraa/cs_bdog.wad
avatar Soup Miner says: 9th May 2004, 16:43 PM
Sorry, I cant upload them. bdog.wad is a 5 meg file.
avatar Soup Miner says: 9th May 2004, 16:44 PM
But notice from the screenchot that the map has gray light, not white light. Thats whaqt iw as talking about, so I am warning you now, this map is kinda dark. SO DONT COMPLAIN LATER.
avatar Captain P says: 10th May 2004, 02:56 AM
Personally I'd like it if you included all your textures used. I'm not so eager to copy and copy and copy and copy wad files again into my valve folder. Put all used textures in a custom wad and wadinclude it. That's more userfriendly.
avatar Captain P says: 10th May 2004, 07:18 AM
I just read you don't need to put these textures in a seperate wad file first, -wadinclude only includes used textures from the specified file.
avatar pepper says: 10th May 2004, 16:36 PM
if you use zonerhl tools
avatar Soup Miner says: 10th May 2004, 19:34 PM
But I used so many from bdog. The wad file with the oter wads will still be a huge file. Eh, I'll get on it eventually.
avatar ZombieLoffe says: 11th May 2004, 17:52 PM
looks good wc dude!
I'll try it with jaardsi latorz.
avatar Soup Miner says: 11th May 2004, 18:46 PM
Thanks. Oh, I HIGHLY SUGGEST PLAYING THIS MAP WITH MANY PEOPLE OR BOTS ITS WAY TOO BIG TO BE PLAYED WTH JUST A FEW PEOPLE. Players recommened.... I'd say around at least 6-8
avatar Soup Miner says: 11th May 2004, 18:46 PM
AT LEAST 6-8
avatar Soup Miner says: 18th May 2004, 17:12 PM
Someone needs to rate this
avatar Captain P says: 20th May 2004, 17:43 PM
Have you -wadincluded the textures yet? I'm lazy nowadays... Oh, no, wait, it's just my exams next monday...

Remember, if you want to 'sell' your maps, make it easy for the public. Don't suspect them to do more than unzip the .zip file into the appropriate folder. Some will, most won't.
avatar Soup Miner says: 20th May 2004, 21:49 PM
Read my earlier post. cs_bdog.wad is 5 megabytes. Even with a .zip it wont fit in the vault, and I dont want to waste webspace to link it.
avatar Coolfat3459 says: 15th June 2004, 21:42 PM
woohoo! 4 stars!!! That means the map is playable! In your face Captain P!!!
avatar jaardsi says: 24th September 2004, 10:20 AM
It does not.
avatar Peace and LOve says: 24th September 2004, 10:33 AM
what a fucking noob.
avatar Soup Miner says: 28th September 2004, 09:27 AM
R_speeds in this map peak at 1000, its very playable compared to full_city.
avatar davideo59 says: 30th September 2004, 17:42 PM
this is full_city dumbass
avatar Soup Miner says: 30th September 2004, 19:42 PM
Whoops, meant DE_full_city.
avatar lilsimpleaznboi says: 10th December 2004, 02:27 AM
can u make a entmap for tfc plz
avatar Soup Miner says: 12th December 2004, 02:25 AM
I don't do entmap, Ive never even played an entmap before.
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