Triggers

Half-Life HL
Triggers by Seventh-Monkey
Posted 20 years ago2003-09-03 14:25:53 UTC • Examples • Half-Life
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Name
Triggers
By
Seventh-Monkey Seventh-Monkey
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
20 years ago2003-09-03 14:25:53 UTC
Updated
19 years ago2004-08-09 15:39:30 UTC
Views
3871
Downloads
1101
Comments
10
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This is where readme's come into their own...

10 Comments

Commented 20 years ago2003-09-03 15:58:27 UTC Comment #153
:) Nice :)
Commented 20 years ago2003-09-04 14:47:53 UTC Comment #157
Nicely done, but the lighting's terrible...with me anyway, nothing like the screenshot. Also, the map has severe lag. Sorry, 7th! I like it, but I also don't like it.
Commented 20 years ago2003-09-04 15:23:48 UTC Comment #159
that's very odd, Vassy - you using the LIGHTS.RAD I gave you? I think you must've made a leak there summow.
Commented 20 years ago2003-09-04 15:25:55 UTC Comment #160
Was that using the included BSP??
Commented 20 years ago2003-09-05 13:22:41 UTC Comment #162
No, I'm using my own lights.rad file. Y'know, I found one in my Hammer directory after you sent me one. And there aren't any leaks in the level, otherwise it'd be fullbright.
Commented 20 years ago2003-09-07 02:16:19 UTC Comment #168
Very wierd. Try using the BSP I put in the zip. Must be your compiling, although r_speeds are pretty high for such a simple map, think it's the glass.
Commented 19 years ago2004-05-14 11:08:49 UTC Comment #1877
seventh, i have a problem with this one. the scientist wont do the animation. im using 1109 HL and the latest HL fgd (dated 3-31-2002).
Commented 19 years ago2004-06-20 22:36:34 UTC Comment #2424
why can't i move there is an invisable wall in the way and i can't get through the door!
Commented 19 years ago2004-06-24 11:28:12 UTC Comment #2468
I can't remember why. You have to open or smash something to be able to continue and you can't go through that door. If you're a mapper, why haven't you looked at the map in Hammer?
Commented 6 years ago2017-12-10 04:43:49 UTC Comment #21108
Your example map is a lil' broken, I'm afraid. The scientist takes a step and then nothing happens, despite the entities seemingly being dependent upon his animation. Otherwise, still a decent example of various triggers, as you intended.

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