Cutscene

Half-Life HL
Cutscene by Seventh-Monkey
Posted 20 years ago2003-09-30 01:31:36 UTC • Examples • Half-Life
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Screenshot Thumbnail
Name
Cutscene
By
Seventh-Monkey Seventh-Monkey
Type
Map
Engine
Goldsource
Game
Half-Life
Category
Examples
Included
BSP, RMF/VMF
Created
20 years ago2003-09-30 01:31:36 UTC
Updated
18 years ago2005-07-24 13:34:41 UTC
Views
6060
Downloads
1630
Comments
10
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Cameras and sentences. Features a trigger_camera, three monsters and some scripted_sentences. Mess around with it, I used to have it all fixed, then I just let them say more what they wanted (try 'restart' in the console to see it again) :)

10 Comments

Commented 20 years ago2003-09-30 01:32:21 UTC Comment #271
The screenie also features my reskinned scientists. E-mail me if you want them, seventhmonkey0@icqmail.com
Commented 20 years ago2003-10-27 17:47:49 UTC Comment #366
Ha ha ha ha - lol - is that a 'Red Hat Linux' logo on the scientists back or the 'game spy' logo? can't quite tell
BRILLIANT WORK (as usual) by Seventh-Monkey

LOOK OUT FOR: "One Step Forward, Two Steps Back" Featuring Seventh-Monkey, John_Crichton, Cpl1nsane and more in hillarious Machinima action - COMING SOON!!!!
Commented 20 years ago2003-10-30 16:36:57 UTC Comment #375
It's the black mesa logo. And BTW, I like this a lot.
Commented 18 years ago2005-07-24 13:34:59 UTC Comment #8247
User posted image
Commented 18 years ago2005-10-16 15:31:19 UTC Comment #9445
i like it can you make more? :)
Commented 18 years ago2005-10-16 15:35:04 UTC Comment #9447
It's only an Example Map... I've made lots of them. Mostly not camera stuff, though.
Commented 18 years ago2005-10-16 15:40:13 UTC Comment #9449
ok...
Commented 13 years ago2010-07-21 04:18:05 UTC Comment #18288
s hard to make camera to move positions in which you want?
Commented 6 years ago2017-12-10 04:57:33 UTC Comment #21117
I'm not sure what exactly this was an example of, other than the concept of using a camera and sequences together. But hey, it was perfectly fine for what it was.
Commented 1 year ago2023-01-26 01:25:29 UTC Comment #105030
How were you able to make the player invisible? I'm looking for a way to disable that so that Gordon could be at least visible to the camera.
(Nevermind, I kinda fixed it, but I had to remove some things)

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