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Fight Yard - 3 Buildings

Map Vault > Completed Maps

map screenshot

star star star star star
(2 votes)

[More Screenshots]

Avatar

By Soup Miner (See more)
6th September, 2005

Counter-Strike
971.31KB - BSP
2138 views
612 downloads
10 comments

Last edited: Never

download

A medium sized map made when I was bored. And I was REALLY bored. I know hat the r_speeds are pretty high but quite frankly that doesn't matter to me, sorry. if you don't have a computer thats good enough to play this map skip it, if you do, go ahead and check it out. the gameplay is decent.
New Textures - Yes
New Sky - Yes
Another city themed map?! - You betcha :)

Comments

avatar Soup Miner says: 6th September 2005, 20:41 PM
More screenshots can be viewed here:
http://www.hl-improvement.com/forums/index.php?to
pic=2073.0
avatar Daubster says: 7th September 2005, 01:51 AM
Will download when ill get back from school.. :)
avatar Madcow says: 7th September 2005, 09:53 AM
Is this for CS?
Looks like you really have customised CS a lot,, never saw you at pimp my game! O.o

Map looks cool, I'll download it later on. :)
avatar Soup Miner says: 7th September 2005, 17:20 PM
r_speeds max at about 1600, + pretty high epoly. If its the rain that gets you, type cl_weather 0 in the console but most liely the high wpoly is what will get a low end computer.
avatar Daubster says: star star star star 8th September 2005, 13:01 PM
My review:
**************
+ Texturing. It was ok, although the textures on the building near the T spawn were way too small...
+ Layout. Ok for a fy_ map.
+ Idea. If you would work more on this - you'd have a pretty cool map.
*****************
+/- Architecture. Nothin special, really. The trucks were ok. Just that I didn't like the streets... They're all surrounded by a brick wall, with no exit. That sucks.
+/- Gameplay. It would be a lil boring.
+/- Ambient sounds. Could use some atmosphere sounds (wind, etc.)
**********************
- Lighting. Dull and boring.
**************************
Well in total - I liked the map. The r_speeds weren't SO big. ~1100 wpoly was the biggest number I saw. I'd say - turn this map into something bigger! Work with the layout, use hint brushes and null textures if necessary to decrease r_speeds and you'll have yourself a great map! :)
avatar alexb911 says: 25th September 2005, 08:46 AM
great map for a first submit. the only thing I'd ask for is more ambience sounds. other than dat, top notch!!
avatar Soup Miner says: 25th September 2005, 18:52 PM
First submission?
avatar rowleybob says: star star star star star 26th September 2005, 18:40 PM
Very nice job!

Likes:
+Semi trucks! Did you make them yourself? Anyway nice!
++Of course the rain/fog effects are tops. Very well done when many mappers botch these both. It actually looks like the rainwater is drifting towards the t spawn!
+Great ambients--rainwater, trucks
+Architecture and texturing are nice. your getting good at these urban thingies :)
+bulletproof busstops!

Dislikes:
-spawn points are a bit dark
-maybe add some streetlamps or other detail itmes
-sky is pants, but this IS an FY map I guess...

Would you consider making a tutorial out of the rain/fog effects, or release the .rmf? Combined with the ambients, I actually fell like I'm out in the rain!

Great Job!
avatar rowleybob says: 26th September 2005, 18:43 PM
Just played it again, the sky is actually pretty nice, and the fog/water seems to run toward the CT spawn I guess...
avatar Soup Miner says: 26th September 2005, 19:41 PM
I didn't make the trucks I got them off a prefab site, but I mapped eveything else by myself. Doesnt say much outside of the bus station thought. Still...

Rain effect is just the env_rain entity, no tutorial needed. Combine it with ambience/rain and it makes any atmosphere sound and look great.
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