Check out Half-Life Re-imagined competition results!
Check out Skewing textures in Hammer, our newest tutorial!
Welcome, Jongmeister, our newest member!


Site Stuff






Feeling Blue

What's your favourite shade of blue?














6 mins


34 mins


48 mins


51 mins


58 mins

Soup Miner

60 mins


1 hours



A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.

Super Gordon Bros.

Map Vault > Completed Maps

map screenshot

star star star star star
(7 votes)

[More Screenshots]


By M0rt@nius (See more)
29th October, 2006

Half-Life 2
1.04MB - BSP

Last edited: 30th October, 2006


While travelling through the headcrab kingdom, Gordon suddenly realised that he nearly lost one dimension! And while being trapped in this strange world made out of odd blocks and with really weird physical properties, Gordon needs to make his way through packs of headcrabs and reach an oddly scaled castle, which is his primary destination.

Well I think you already realised what this map is all about ;)

Have fun.


avatar Duffm@n says: 29th October 2006, 17:26 PM
;) not bad at all.
avatar Madcow says: 29th October 2006, 18:37 PM
Lol, ftw.

Just one minus, there was a bug at the point where you get the gun.
One of the guns jumped out of reach outside the movable area.

Funny idea. :D
avatar TawnosPrime says: star star star star 29th October 2006, 20:29 PM
A gun?! o.O

I didn't get a gun...but I went thru the tunnel, so I didn't have a chance at the 'fire flower'.

My complaint is about the ending. The map didn't quit itself. I was stuck on a black screen w/ an error scrolling in console (didn't think to copy it :P).

Overall though, nicely done. Kewl idea.
avatar Exos says: 29th October 2006, 22:35 PM
Ha that was awesome! I love Mario. One thing I didn't like is you didn't zip the materials or sounds into the bsp. You should get PakRat so people don't have to put each file in each foler.
avatar rowleybob says: 30th October 2006, 00:40 AM
Holy shit I was going to do this for the "something unique" compo, and use cameras to make it appear 2D! I wish I had HL2 installed to play it :(
avatar M0rt@nius says: 30th October 2006, 01:42 AM
I've updated the map, now all materials and sounds are zipped in the bsp.
avatar Habboi says: 30th October 2006, 14:32 PM
Gonna try it now, reminded me of my attempt back in the day:
avatar Archie says: 30th October 2006, 17:00 PM
this is source, right?

Use the powerful engine! Make those pipe cylinders have many more faces.
avatar Kampy says: 31st October 2006, 08:22 AM
I will check this later, but from the screenshot - well maybe you should have made a cool mario sky box
avatar Crazylikeafox says: 11th November 2006, 20:34 PM
it was cool, cept for that anoying 1337 crap at the end
avatar LCP says: star star star star star 20th December 2006, 18:48 PM
AWESOME 5 stars dude!
avatar billybob says: star star star star star 15th December 2007, 21:53 PM
avatar Snpbond says: star star star star 9th March 2008, 12:30 PM
3200 diggs. Impressive :D Good map man!
avatar Captain Terror says: star star star star star 19th March 2009, 16:18 PM

Everything was great: sound, textures, and the first world of mario are mapped perfectly. The only letdown was, when you turned big (got hev suit) you couldn't break the brick blocks (by jumping nor even crowbar)

This first-person, 2d view (forward and backward) is a really cool idea! great work!
avatar Taske says: 28th August 2009, 15:24 PM
And now it is someone playing? Where can I download? The British bad vladeyu.Ya from Russia, who knows something Russian?
avatar Taske says: 28th August 2009, 15:25 PM
it is only for CSS?
avatar george says: star 19th July 2010, 07:53 AM
mine dont work it sez bsp version 20,expecting 19" and it wont start! y???
avatar Suparsonik says: star star star star star 29th July 2010, 01:11 AM
nice, downrate a map because you didn't buy HL2 LEGALLY.
avatar Bahurs1 says: 30th October 2010, 14:41 PM
bg deal. it's his problem
avatar X-LAyer2 says: 12th September 2011, 19:20 PM
Very late now, but I can't stop bunny hopping, it says in the readme to crouch but that only worsens the problem because then I get stuck doing crouched bunnyhop and can't get up. Occasionally I randomly stop bunnyhopping but as soon as a jump it starts again.
You must be logged in to comment.