Check out Half-Life Re-imagined competition results!
Check out Skewing textures in Hammer, our newest tutorial!
Say hello to novandro150, our newest member!

logo

Site Stuff

Reference

Maps

Community

ShoutBOX

Poll

Feeling Blue

What's your favourite shade of blue?

Azure

16

Cobalt

32

Turquoise

10

Cyan

11

Royal

11

Teal

3

Onliners

25 secs

Jessie

4 mins

Penguinboy

25 mins

ninja defuse

27 mins

ZikShadow

46 mins

al_mam

56 mins

NineTnine

1 hours

Suparsonik

Affiliates

A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.

sp_vertico

Map Vault > Completed Maps

map screenshot

star star star star star
(2 votes)

[More Screenshots]

Avatar

By satchmo (See more)
13th March, 2007

Half-Life 2
Hosted Externally - BSP
2579 views
647 downloads
6 comments

Last edited: 15th March, 2007

download

After successfully leading the Uprising against the Combine forces and obliterating the Citadel single-handedly, you have been chosen to be teleported into a strategic missile silo and infiltrate into the base.

Your objective is to trigger yet another reactor explosion that will destroy the valuable generators inside the missile base.

This is a relatively short map that takes less than ten minutes to finish. It is adapted from dm_vertico and its main purpose is to orient a new player to this multiplayer map.

Comments

avatar satchmo says: 15th March 2007, 12:04 PM
The final version has been released.
avatar Playbus says: 20th April 2007, 13:46 PM
Just spotted this. Downloading now!
avatar Playbus says: star star star 20th April 2007, 15:50 PM
A pleasant distraction!

+ Was fun. Quite tense I thought.
+ Some nice effects, I liked the hot air effect especially
+ Plain but decent architecture, reminds me of TFC a bit, actually.
+ Some entertaining moments with the soldiers!
+ Liked the super-healthcharger. How'd you do that?

+ / - The skybox is okay, and works with the map, but it's a bit empty, I thought.

- Texturing isn't all that, bad in a few places, average at best
- The cubemaps and nodegraph weren't built! And when I did build them, numerous errors appeared in the console and it still didn't look right reflection-wise.

Taking it for what it is - 10 minutes of fun gameplay - it would get 4 stars from me.

However you lose a star for making me build your cubemaps :p

Nice job.
avatar satchmo says: 21st April 2007, 15:43 PM
I added cubemaps for this map, and the effect turned out poorly.

So I removed all the cubemaps for the final version.

Thanks for playing. :)
avatar Sajo says: star star star star 2nd January 2008, 06:24 AM
Nice SP map,

+Some nice citadel architecture
+Liked the hot air effect.
+Liked the sneaky gameplay in the first floor. I would really like a crowbar to whack them from behind.
-Most of the gameplay was all about camping behind walls and killing them instantly.
-Could have been more exciting, like the bridge falling apart or some combine soldier triggering a trap. Not sure.
avatar satchmo says: 6th January 2008, 20:31 PM
Thanks.
You must be logged in to comment.