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3 bend and T-joint Hollow pipe

Map Vault > Example Maps

map screenshot

Ratings Disabled

[More Screenshots]

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By Tetsu0 (See more)
12th January, 2008

Half-Life
62.37KB - RMF, BSP
2108 views
636 downloads
3 comments

Last edited: Never

download

Shows how to make a 3-Bend Turn with an 8 sided hollow tube.
Also depicts how to make a T-Junction with a hollow, 8-Sided Tube.

Comments

avatar Captain Terror says: 12th January 2008, 21:53 PM
Pretty sweet. I've tried to constuct a bended piple like this in the past, but I could never get it to work without "leaf-saw" and brush errors. Your's is clean and error free! bravo! = )

Note: the outer rim of the bended part is neat because you can run up and down like a skateboard on the smooth surface. The inside bend however you get stuck at the seams. I tried using the bevel texture on the seams of your pipe to fix this, but it didn't work. If there was a way to fix the "stuck" points on the inside bend it would be neat!
avatar Tetsu0 says: 12th January 2008, 22:13 PM
Sometimes, It's just the Engine's Fault.
Thanks for the review.
avatar Captain Terror says: 26th January 2008, 10:14 AM
Agreed, but this might help to which I just found/remembered, which I'm going to try in some of my maps with "sticky" edges.

it's the "-cliptype precise" switch for CSG.

Downside is it adds clipnodes, which maps like this usually have a lot of them already. Anyway, just a thought! = )
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