Half-Life Re-imagined competition results on their way...
Check out Skewing textures in Hammer, our newest tutorial!
Say hello to csapdani, our newest member!

logo

Site Stuff

Reference

Maps

Community

ShoutBOX

Poll

Feeling Blue

What's your favourite shade of blue?

Azure

8

Cobalt

16

Turquoise

4

Cyan

7

Royal

3

Teal

3

Onliners

4 mins

Dimbeak

6 mins

Penguinboy

15 mins

SpannerSpammer

22 mins

Strider

1 hours

Doctor.mdl

1 hours

DocRock

1 hours

Jessie

Affiliates

A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.

3_awsome_effects

Map Vault > Example Maps

map screenshot

star star star star star
No votes yet

[More Screenshots]

Avatar

By Striker (See more)
28th March, 2008

Half-Life
707.85KB - RMF, MAP, BSP
2439 views
662 downloads
8 comments

Last edited: 29th March, 2008

download

This is 3 examples in one map so have fun . It shows you how to build some grass walk effect , a "fail to start" machine , and a "succesfully start machine"( the power up effect - check it out , it's awsome ).

Download and have fun . Readme included.

Comments

avatar Captain Terror says: 29th March 2008, 02:56 AM
missing cs_havana.wad

if you use batch compiler, you can easily include the use textures, that is, you select the wads as normal, but it embeds only the USED textures into your bsp.

Also, use RESGen to quickly see what textures your map is using, or you could check in hammer (this is sometimes a pain because of long filenames in the hammer texture options window)

a more clearer description of what this map is an example of might be nice too! PM me when you fix it pleez. = )
avatar Captain Terror says: 29th March 2008, 03:39 AM
twhl3 no edit comments... awww : (

Here's waht resgen says the bsp is calling for(make sure it's all included):
halflife.wad
cs_havana.wad
chateau.wad
gfx/env/nightup.tga
gfx/env/nightdn.tga
gfx/env/nightlf.tga
gfx/env/nightrt.tga
gfx/env/nightft.tga
gfx/env/nightbk.tga
models/player/gsg9/gsg9.mdl
sound/sjack/carstart2222.wav
sound/ambience/lv_jubilee.wav
sound/sjack/ft-onleaf.wav
sound/sjack/carstart-fail.wav
avatar Striker says: 29th March 2008, 05:02 AM
cs_havana is included with counterstrike , sorry .

Oh , all right I'll update the archive !
avatar The Mad Carrot says: 31st March 2008, 13:31 PM
It better to make example maps for the main game (Half-Life), not for a mod.
avatar Striker says: 31st March 2008, 14:17 PM
Well it's the same .... :| only that you can play it in counter-strike .
avatar The Mad Carrot says: 31st March 2008, 14:28 PM
I don't have CS installed. And i can't run it in HL because of missing wads.

Oh well, ill install CS.
avatar Striker says: 16th April 2008, 16:38 PM
Sorry :D I thought cs is a game everybody from here has . ....
avatar masquedios says: 24th January 2012, 14:57 PM
The Myghty Atom is right, because, the game everybody has is Half life, before CS....
So, is preferible make the map for Hl instead Cs.

Well, good map, anyway. thanks.
You must be logged in to comment.