Stalkx_agm

Half-Life: Deathmatch HLDM
Stalkx_agm by Sajo
Posted 15 years ago2008-12-31 15:14:35 UTC • Completed • Half-Life: Deathmatch
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Name
Stalkx_agm
By
Sajo Sajo
Type
Map
Engine
Goldsource
Game
Half-Life: Deathmatch
Category
Completed
Included
BSP
Created
15 years ago2008-12-31 15:14:35 UTC
Updated
15 years ago2009-01-01 19:03:17 UTC
Views
2859
Downloads
969
Comments
3
Rating
5.00 (1)
Reviews
0
full star full star full star full star full star Download (1.9mb)

The real author of stalkx is tommyd. So I did not exactly created the map from scratch. I just edited the map for the celebration of 2009. So I had to decompile and fix most of the brushes but there are still some little mistakes, so I kind of rushed it. Edited in 1 day.
Read the readme file for more info.

Happy new year everyone!

edit: Map updated. Fixed the missing wad and couple of lighting issues.

3 Comments

Commented 15 years ago2009-01-01 13:03:21 UTC Comment #15641
Heh, last year my map was the last posted. This is year your map is the last posted. So I'll definitely try this. Download now.
Commented 15 years ago2009-01-01 13:22:25 UTC Comment #15639
Ok i'm not going to make a story about your map, just a very small 1to10 review.

Texturing 9/10 =>Although your map has nice textures, I think you could have done better. Maybe combine them better or something like that. Or just use more textures, you used few textures from halflife.wad.

Ambience 2/10 =>Sorry, I'm not an experienced mapper(or I am, but I'm not very good at it even though I like it) but this map is so dead. Besides the snowing, and some randomly appearing wind sound there's nothing in this map.And the sky was white. Not a one damn single machine or a moving thing or even a small fan or something. Nothing.

Gameplay 10/10 =>Here's the part I'm not very used to it so I will give you 10 out of 10. Weapons are placed relatively good, with the exception of the RPG. It's too easy to get it. The suit charger is placed at an important point of the map, making the player to watch in 3 directions at once because there's no cover. I think the layout is quite good.

Light ambience 7/10 => Honestly, I don't like white lighting at all. The light coming from the sky is too powerful and the few point-lights you added do nothing.

Architecture 10/10 => I have nothing to comment here. The map looks pretty realistic.

Well, at least I did a review ... I haven't done one for months. I'm going to give you 5 stars and vote this map in the map of the month, but please update this map and add some dynamics in the map and also some sounds.
Commented 14 years ago2009-05-06 10:40:59 UTC Comment #17482
As the previous poster already mentioned the gameplay is very solid, the map has a great flow and overall you did an excellent job. The snow textures fit the map better than the originals imho, good choice.

I'll also give it a 5 stars.

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