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dm_falls

Map Vault > Completed Maps

map screenshot

star star star star star
(4 votes)

[More Screenshots]

Avatar

By Tetsu0 (See more)
26th July, 2009

Half-Life: Deathmatch
1.1MB - BSP
1914 views
542 downloads
12 comments

Last edited: 2nd August, 2009

download

Canyon map with a few waterfalls.
EXTREME use of symmetry, and hopefully a good use of vertical gameplay.
Few goodies sprinkled in there.
Lets see if playtesting works out

----------
Vers: 1.1

Updates: 1.1 - Added more rooms: Generator room, SECRET ROOM! ahhhhhh, cool little hallway - Changed some spawn points, weapon placement. Increased inside lift speed for faster gameplay. Beveled the cliffs for easier movement.

Comments

avatar zeeba-G says: 26th July 2009, 06:11 AM
Cool map, thought it would reming me of folow_control at first. Really cool area around the water falls. I wans't sure what to expect around it but there wasn't too much of an area. It seems like a lot of focus mainly whent to the center waterfall area. Every area should be interesting and unique. Either way it was a clean neat map. Definitly need to play it with some people in the server..
avatar Striker says: star star star star star 26th July 2009, 10:44 AM
This looks SO hl2 ! Seems to be cool. I'll download it right now.

[EDIT] You forgot to align the twhl sign on one of the plates :P
avatar potatis_invalid says: 31st July 2009, 18:32 PM
It's too repetitive, it's like you made one part of the map and then copy-pasted it three times and rotated the copies to make a complete map.
avatar Soup Miner says: 31st July 2009, 18:32 PM
Just played it with a bot and Potatis.
I think its good fun, but those pulsing lights are really a problem. They made dm_cliff lag, and they make dm_falls lag too. If it weren't for those lights, I'd 4star it.
avatar potatis_invalid says: 31st July 2009, 18:33 PM
Also, what's with the giant HEV charger?
And yes, it lags.

Edit: 1.1 is a big improvement. If I could rate again I would give it 4.

Now you can - Daub
avatar Soup Miner says: star star star star 5th August 2009, 22:32 PM
Le fixes are nice.
avatar Tetsu0 says: 5th August 2009, 23:47 PM
More to come thanks to some hints from naserve. New update soon
avatar Skals says: star star star star 11th August 2009, 03:53 AM
the map is alright. I kinda like it. The fact that you spawn with no weapons makes spawn killing much easier tho, which is a minus. The insides of the mountain looked quite dull to me. 4.2 stars
avatar Tetsu0 says: 11th August 2009, 08:32 AM
Yeah. The spawn with no weapons thing is a glitch caused by a player_equip triggered by the egon.

Guess it fires for each new spawn.

Thanks for the critique skals, I'll try to spice it up.
avatar Captain Terror says: 13th August 2009, 10:56 AM
AMAZING WORK FOR 13 hours!?!

really great stuff for such a small timeframe. And, I LOVE the curved, vaulted hallway with the routered top piece... DEF one of the more original. superbly done hallways i've seen with half-life!

I'll give more of a review after i've played it for more than just a couple of minutes...We should totally get this on a server to test the gameplay!

Again, an amazingly cohesive work very little time... bravo!
= )
avatar potatis_invalid says: star star star star 26th August 2009, 12:58 PM
Thanks Daubster
avatar 789 says: 30th April 2017, 13:04 PM
This map looks awesome I love the style it reminds me of halo
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