Capture Point Template v1.1

Half-Life: Deathmatch HLDM
Capture Point Template v1.1 by Rimrook
Posted 14 years ago2010-02-15 23:31:24 UTC • Examples • Half-Life: Deathmatch
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Name
Capture Point Template v1.1
By
Rimrook Rimrook
Type
Map
Engine
Goldsource
Game
Half-Life: Deathmatch
Category
Examples
Included
RMF/VMF
Created
14 years ago2010-02-15 23:31:24 UTC
Updated
14 years ago2010-02-19 14:11:04 UTC
Views
3282
Downloads
758
Comments
5
Download

Delivered as promised.

CHANGELOG:

v1.1
  • New point graphics
  • New scoreboard graphics
  • Wad with the textures included
  • Displays a text countdown when capturing
  • 4 points, 3 points, and 2 points game variations added
  • Removed cool down timer, wasn't necessary
  • Capturing player earns 10 points per capture
v1.0
  • Initial Release
GAME RULES:
  • Control all 5 points to win the round.
  • Stand on a point for 10 seconds to capture it.
  • If the opposing team is also present on the point, no one can earn time on the point. Both teams are blocked.

5 Comments

Commented 14 years ago2010-02-16 03:14:37 UTC Comment #17731
Dammit! I just compiled cs_castle. Now I have to do it again! =P
Commented 14 years ago2010-02-16 08:15:19 UTC Comment #17727
Is this at all like the Double Domination mode in UT2004?
Commented 14 years ago2010-02-16 09:58:09 UTC Comment #17728
The scoreboard looks great from the screenshot. A text countdown is good, I didn't like not knowing how much longer I would have to be a target while capturing a point. "Capturing player earns 10 points per capture" Hooray, someone actually listens to me :)
Commented 14 years ago2010-02-16 19:41:21 UTC Comment #17866
Sounds like we got some day of defeat action going here!!! :) :) :) Good job rim job.
Commented 1 year ago2023-03-07 01:20:17 UTC Comment #105162
A pack of maps made with this template:
Loading embedded content: Vault Item #6733

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