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Cubicles Entry - Casino Royale

Map Vault > Unfinished Stuff

map screenshot

star star star star star
(1 votes)

[More Screenshots]

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By Captain Terror (See more)
23rd April, 2010

Half-Life
Hosted Externally - BSP
2084 views
764 downloads
11 comments

Last edited: 5th February, 2014

download

My entry for the Cubicles Project by Rimrook.

Fullscreen
Alternate Download


Changelog:
July 29, 2010
Added:
-soundtrack
-Aston Martin db5 prop
-improved lighting and some visual glitches
July 17, 2010
Lighting error listed below has been fixed! =)

NOTE: this map was built with gamma/brightness turned all the way up. So, if your gamma and brightness are set to default(50% for each), this map will look very dark!

My cubicles Entry. I planned on adding more to the outside area (street), and i also wanted to add windows to a banquet area on the wall opposite the bar, but i'm way over my budget for time on this on already so it's as good as it's gonna get. Things i really would like to add but probably won't:

-custom sky
-sounds and music
-tweaking the scientists and their animations
-custom textures

Note: the street and reflective areas will be omitted for the cubicles mod to stay in compliance with the rules.

Comments

avatar satchmo says: 23rd April 2010, 18:07 PM
Looks really nice. I haven't downloaded it because I'm still at work.
avatar Captain Terror says: 23rd April 2010, 18:31 PM
it's not that nice but thank you!
= )
avatar Nightlinks says: 23rd April 2010, 21:20 PM
Agreed with satchmo, it looks great! I don't have Half Life 1, but from the screenshot I can tell a lot has gone into it :)
avatar MSteam says: star star star star 25th April 2010, 13:59 PM
Very beautiful map=)
But, unfortunately, has no gameplay=(
avatar Skals says: 25th April 2010, 16:31 PM
lol!
avatar Captain Terror says: 26th April 2010, 08:43 AM
yeah MSteam i agree... Almost none of my maps have gameplay.. =(
avatar Jessie says: 9th May 2010, 02:52 AM
This is for cubicles though. It doesn't have to have gameplay.
avatar Soup Miner says: 23rd May 2010, 19:54 PM
Why is this in the unfinished vault?
avatar Soup Miner says: 9th July 2010, 20:39 PM
Should have looked at this before.
You and your crazy subunit brushes! Crazy!
Looks like you had a lot of lighting issues, but it looked great!
avatar Captain Terror says: 11th July 2010, 12:50 PM
thanks =)

As to the lighting, if you turn your gamma/brightness settings all the way up, the lighting will look normal. ;)

From now on, i will map at the default video settings so they look as intended...
avatar Sajo says: 1st September 2010, 20:29 PM
Very nice. I was expecting a few funny scripted_sentences though :)

And I have no idea how you pulled of those fancy red ropes (or whatever they are) without getting brush errors? And I agree with Soup Miner there, "Crazy!" indeed.

Great job. Lighting, architecture, the car everything was high quality. This why i can't give up mapping for goldsource, pulling of these little details with an very old engine. :)
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