Check out Half-Life Re-imagined competition results!
Check out Skewing textures in Hammer, our newest tutorial!
Say hello to Yu2673, our newest member!


Site Stuff






Feeling Blue

What's your favourite shade of blue?














2 mins


5 mins


12 mins


15 mins


18 mins


1 hours


2 hours



A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.


Map Vault > Completed Maps

map screenshot

star star star star star
(6 votes)

[More Screenshots]


By noSICK (See more)
5th November, 2011

Half-Life MOTM Winner!
Hosted Externally - BSP

Last edited: Never


Small Half-Life single player map brought to you by noSICK. Let's come back to old good Black Mesa just one more time. 5 min of gameplay guaranteed!


avatar Daubster says: star star star star star 6th November 2011, 14:10 PM
Thoroughly enjoyed it.

Visuals-wise, you've really done an amazing job at giving the old Black Mesa look an awesome facelift, while keeping the overall feel right. It was really nice to see every little nook & cranny crafted with such care and attention to detail. The lighting, brushwork, and atmosphere were all absolutely top-notch.

I especially loved the xen areas with the labs in them - that little touch of destruction in the surroundings did wonders as far as the atmosphere went.

It was also a pleasant experience gameplay-wise. The guns/ammo were sparse enough to make you save them, yet there was almost always enough to make every fight fair.

What I probably liked the most is how you actually let the player get caught with his pants down in some encounters and force him to flee (i.e the agrunt encounters), looking for places to hide. It makes the world feel more realistic, and gives the whole thing a stronger "shit's-hit-the-fan" feel.

Overall, a very fun 15 minutes of well-paced, good-looking action. Highly recommend this.
avatar gameaddict117o7 says: star star star star 6th November 2011, 17:38 PM
I played this map & couldn't find a way to end it. Is there a way to end it or is it one of those 'incomplete' maps?
avatar noSICK says: 6th November 2011, 17:48 PM
Daubster, thank you.

You should bring one of the scientists with you to the door (where you start at) He will unlock it for you and you'll make it to the surface by elevator. That is supposed to be the ending.
avatar Captain Terror says: star star star star star 6th December 2011, 12:28 PM
This is retardedly sick noSICK. This map is MOTM winner for sure.

++great architecture
++beautiful texturing(all original?!)
++Superb small detailing
+++Map is huge and consistently detailed throughout. amazing.
++great lighting and lighting effects
+some cool effects sequences
+fun gameplay more fun-based than puzzle which is fine with me.

+/-Lots of beautiful detail on ceiling is missed becasue you don't give the player a reason to look up. put a barnacle up there or a blinking light or something, to make sure players appreciate that beautiful detail you've so meticulously added to the map!
+/- some small detailing looks blocky
+some great pitfall traps!

-if you don't drain the slime before you get the scientist, you have no way to open the door and complete the game without cheating.
-a lot of places you think you can access you can't because there are invisible clips.(railings that you should be able to jump on, etc) not a big deal
-scale on some things seems a bit squished to me
-game abrubtly ends at the elevator. is that planeed or was i glitched?

Some REALLY good work sir. Just top-notch stuff any mod team would be very lucky to have you on board. 5-stars for a superb sp level. If you haven't already, i would contact phillip from planet phillip and try to get this on there, he would love it i think.
avatar Archie says: star star star star star 1st February 2012, 19:35 PM
Very well deserved Map of the Month!
avatar goldsrcforever says: 1st February 2012, 22:06 PM
Uhh Wasn't this on PlanetPhillip first?
avatar satchmo says: star star star star 3rd February 2012, 06:15 AM
This is a great piece of mapping, with architecture superior than that of the official game.

However, I am frustrated by the gameplay. The dearth of ammo and health distract the player from enjoying the map. The gameplay should awe the player and make the player feel powerful and strong. Instead, the paltry ammo makes the player vulnerable and hesitant.

The effects are great, except for the teleportation effect. I think a black or white fade-out would look better than the green and red one. The green-red scheme makes me think of Christmas, not Xen.
avatar 4N!M4T0R says: star star star star star 4th March 2012, 11:56 AM
Wow. this map is totally awesome. Loved every part of it.
You must be logged in to comment.