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CS_MINECRAFT_NPC_VILLAGE_FINAL

Map Vault > Completed Maps

map screenshot

star star star star star
(1 votes)

[More Screenshots]

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By Ghost129er (See more)
22nd April, 2012

Counter-Strike: Source
Hosted Externally - MAP, BSP
857 views
222 downloads
8 comments

Last edited: 22nd April, 2012

download

Hey all! Ghost129er here!
This is my first map for CSS which is based on a Minecraft map. It is an edited a NPC village, with more buildings and very few trees/plants/nature because of the map as it REACHED 27935 brushes! Lol, Its made of rectangles and etc, so yeah, breakable glass, jukebox, doors, and obsidian wall trapping you! Have fun playing and remember to add suggestions and remarks on this!

I have included all textures and sounds in the pack, just put them where it needs to be!(cstrike<Maps<bla bla bla)

[NOTE:
-prev one was bugged, proper one here
-Updated download link, get downloading!!!! XD]

Ghost129er

Comments

avatar Captain Terror says: star star star star 22nd April 2012, 14:27 PM
Only had time to run through quick before i'm leaving the house for the day, but some really cools stuff:

+materials seem perfect as well the texture's sounds
+looks just like minecraft

+/-lighting is a bit bland
+/-sky seemed a bit bland and i didn't see any cloud blocks up there but maybe because i ran through so fast.

-sounds?
-layout could be more interesting(a bit too flat imo) but i am no guru of cs gameplay, so..
-3dskybox?

Are you adding the day/night cycle and the music? you could possibly add some monsters fairly easily, yet i don't know how'd that jive with gameplay.

Nice work! 3.5 rounds up to 4. a really good themed map, but room for improvement imho.
avatar Ghost129er says: 22nd April 2012, 14:41 PM
The mobs part was my intentional Idea! I wanted a night map with mobs, but dont know how to do it and would like to do it as a group help :( but yeah, Night would be cool, day night cycle, maybe not, im not pro, and clouds and 3d skybox, IT NEVER Works with me, I cant get the thing to work. Flat land, yes, the map took an hour to render! ITs made up of rectangles and etc! Millions! a flower is made up of two rectangles total, a hous, big one was 1250 rectangles, I THINK.

Thanks for the suggestions! Night version soon to come!

*NOTE, if anyone would like to help me with the mobs part, and a skype guide through improving my map, like skyboxes, please do so and contact me! :D

Ghost19er
avatar Jessie says: 22nd April 2012, 20:30 PM
Just going from the screenshot, it does not seem right that that map should have 27935 brushes. I sure hope each "block" isn't its own brush.
avatar Ghost129er says: 23rd April 2012, 02:39 AM
Because it "READCHED", I've reduced it to 5K, PAST WAS REACHED, THATS WHY THERE ARE FEW DETAILS, I did mountains, hills, etc, but it reached its limit.
avatar Jessie says: 23rd April 2012, 04:40 AM
Oh, WITH the detail it reached that. Sorry, I was confused by your wording.

Simpler detail?
avatar Ghost129er says: 23rd April 2012, 12:47 PM
Np, but hows the map?
avatar Rimrook says: 29th April 2012, 20:01 PM
Source engine graphics at their finest. I wish I actually could play through this one. Alas no CS:S for me.
avatar Dimbeak says: 6th January 2015, 17:59 PM
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