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Water-Bucket Example

Map Vault > Example Maps

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By Dimbeak (See more)
27th May, 2012

Half-Life
6.3KB - RMF, BSP
1073 views
320 downloads
1 comments

Last edited: 27th May, 2012

download

An example for destroying something filled with water and the water landing all over the floor.

The only reason I submitted this was because I told Goldsrcforever about the bucket I put in my map and he said, "Post it to TWHL!"

So, I guess that this can help people who are new to goldsource mapping and get them interested while also giving them hints to do some other stuff.

[EDIT]
Oh, and nobody just copy-and-paste my bucket. No stealing.
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Comments

avatar Captain Terror says: 27th May 2012, 05:22 AM
Neat!

ideas to imporve
Possibly add a group of sprites rendering from invisible to opaque, and then fade out to invisible again(at a high frame rate), to mimic splashing water to complete the effect.

i think you know you can make a water volume appear to flood/empty(in this case a puddle) using func_water, i'm just not sure how it would look for this ;)

possibly related
Maybs use a gibshooter to splash water out from the bursting bucket? (i have very little experiecne with gibshooter, so idk if this would work)

Anyway, it's nice work and a neat idea, good job! =)
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