Half-Life Re-imagined competition results on their way...
Check out Skewing textures in Hammer, our newest tutorial!
Say hello to neophus775, our newest member!

logo

Site Stuff

Reference

Maps

Community

ShoutBOX

Poll

Feeling Blue

What's your favourite shade of blue?

Azure

9

Cobalt

19

Turquoise

5

Cyan

8

Royal

3

Teal

3

Onliners

5 mins

NineTnine

7 mins

Jessie

8 mins

Shepard62700FR

18 mins

Penguinboy

25 mins

Admer456

26 mins

Striker

26 mins

ZikShadow

Affiliates

A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.

Door Example #1

Map Vault > Example Maps

map screenshot

star star star star star
No votes yet

[More Screenshots]

Avatar

By Captain Terror (See more)
1st December, 2012

Counter-Strike: Source
287.93KB - RMF, BSP
825 views
235 downloads
4 comments

Last edited: 6th December, 2012

download

Here is an example map on how to make rotating doors in counter-strike source, with rotating handles.

[MORE SCREENSHOTS]

The first door has the animation built in, so all you do is place the prop_rotating_door and choose this model, and the functional rotating handle will show up in the game.(sometimes the animation sticks, but this is a problem inherent in the game)

The second example uses a brushwork door with a func_rotating nodraw brush parented to it, then two model door handles(front and back) parented to it. (for the models i used prop_dynamic, but prop_static might work as well and would be preferable)

Note
I set the door rotations to 70 degrees to make a better screenshot, but you can change it to whatever you want(usually 90).

Disclamer
Keep in mind i'm still a noob in source mapping, and i'm sure there are better/simpler ways to do this, but it does give you a simple preview of Source's input/output system(the second door).

Comments

avatar ninja defuse says: 1st December 2012, 20:28 PM
ty dude
i have just downloaded...
avatar Captain Terror says: 1st December 2012, 20:31 PM
Have you read the disclamer?(y/n)

And you are welcome, it's my pleasure to do little maps like this ;)
avatar ninja defuse says: 2nd December 2012, 15:30 PM
hey captain terror there is something wrong... they are not opening 90 degrees
avatar Captain Terror says: 2nd December 2012, 17:17 PM
yup, i set them to 70 degrees for the screenshot, but you can change the rotation to whatever you like =)
You must be logged in to comment.