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precise npc control

Map Vault > Example Maps

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By Tetsu0 (See more)
16th February, 2014

Half-Life 2: Episode 2
4.82KB - RMF
713 views
188 downloads
2 comments

Last edited: Never

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This example map shows how to control your npc's better than scripted sequences.

It covers:
- Making the combine not shoot at you
- Having a combine soldier bust through a door
- Precise NPC movement with path_corners
- Making a combine soldier shoot at anything you want

Comments

avatar Dimbeak says: 16th February 2014, 15:25 PM
He didn't shoot at the poster. But he did look at it for half a second before returning to running through the door.
avatar Tetsu0 says: 17th February 2014, 00:02 AM
Hmm. It worked 3 times in a row for me. Oh well. Ill have to revisit and update.
The groundwork is laid out though
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