Crystalline

Half-Life: Deathmatch HLDM
Crystalline by Victor-933
Posted 7 years ago2017-02-21 02:38:21 UTC • Completed • Half-Life: Deathmatch
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Name
Crystalline
By
Victor-933 Victor-933
Type
Map
Engine
Goldsource
Game
Half-Life: Deathmatch
Category
Completed
Included
BSP
Created
7 years ago2017-02-21 02:38:21 UTC
Updated
7 years ago2017-02-21 02:39:04 UTC
Views
1453
Downloads
440
Comments
1
Rating
4.00 (1)
Reviews
0
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Deep within one of Jupiter's many moons lies an enormous mining complex known simply as Great Dane Complex 13. Its primary export is Ganymedite ore - a wondrous glowing mineral first discovered on the moon Ganymede and used in many high-tech applications -- such as room-temperature superconductors and quantum computers, both integral to modern interplanetary travel. Operated by the Great Dane Mining Company, Complex 13 has been diligently churning out vast quantities of Ganymedite ore for decades.

Unfortunately, the company tends to neglect to inform their employees of the effects of overexposure to raw Ganymedite -- hallucinations, paranoid delusions, and violent psychosis.

Oh well. Out here beyond the Belt, there's no shortage of cheap, expendable outworlders looking for three hots and a cot. If they go crazy, that's what the armed guards are for.

Let's just hope the guards don't start going nuts, too...

1 Comment

Commented 7 years ago2017-02-23 00:51:44 UTC Comment #15206
It is a bit bland... Not in a bad way, it's gloomy. Is it something you aimed for? Nice work on the textures, everything is really clean although the textures themselves need a bit more grit and life. Like a few other maps of yours I have seen, this one is quite linear, I mean there are few branches, which is unusual for a DM map. Is it also something you aimed for? I played it only for a bit so can't say if it's bad but I think it makes it really hard for noobs, especially when they respawn and have nowhere to hide since it's so linear... And it's also a bit repetitive visually, making it hard to navigate, if the lighting wasn't so bland it would be a bit easier. Anyway good work and thanks for reminding me of Doom 3 :P

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