Check out Half-Life Re-imagined competition results!
Check out Skewing textures in Hammer, our newest tutorial!
Welcome, maydn, our newest member!

logo

Site Stuff

Reference

Maps

Community

ShoutBOX

Poll

Feeling Blue

What's your favourite shade of blue?

Azure

13

Cobalt

32

Turquoise

9

Cyan

10

Royal

8

Teal

3

Onliners

7 mins

Penguinboy

12 mins

Jessie

29 mins

DiscoStu

48 mins

MistaX88

1 hours

Windawz

1 hours

NineTnine

2 hours

Qwertyus

Affiliates

A gaming and technology blog by TWHL admins Penguinboy and Ant. A music blog by TWHL users Ant and Hugh.

fy_trifecta

Map Vault > Completed Maps

map screenshot

star star star star star
No votes yet

[More Screenshots]

Avatar

By MistaX88 (See more)
17th September, 2017

Counter-Strike
Hosted Externally - BSP
188 views
15 downloads
8 comments

Last edited: 17th September, 2017

download

A 3-in1 fy map featuring a standard "4-square" design as well as a scoutzknivez type map with built in low gravity and a small Dual Elites map with all the crates one desires in a 90's era FPS.

Comments

avatar Screamernail says: 17th September 2017, 09:14 AM
Wish i could see this in-game. I can't get counter strike because it doesn't have a cd variant. And i'm not gonna use my Steam for goldsource.
avatar Cd5ssmffan says: 17th September 2017, 12:42 PM
lool
avatar MistaX88 says: 17th September 2017, 15:34 PM
Wait, you can't get CS simply because you don't want Goldsource games on Steam? What?
avatar Screamernail says: 17th September 2017, 16:56 PM
I really don't want my Steam that's all.
avatar James Luke says: 18th September 2017, 04:12 AM
Lool, what? Counter-Strike 1.6 is waaaayyyy better than the retail-CD.

What's wrong with Steam?

/topic: gonna check this out tomorrow.
avatar zeeba-G says: 19th September 2017, 03:51 AM
Did you use a func_pushable for the gravity? Hope it's not glitchy in server and plays the same as sv_gravity in scoutzknivez. Want me to test it out in my server?

Btw this sounds awesome man, can't wait to play it.
avatar MistaX88 says: 20th September 2017, 00:57 AM
The engine has a brush based entity for gravity, trigger_gravity. We played it last night on my clan's server. It works perfectly.
avatar zeeba-G says: 21st September 2017, 04:31 AM
Well put together! Pretty cool, especially your slapped together textures. They were pretty neat. Hated the black hole though.

The text at startups naming the levels was awesome!

Few gripes and criticisms I could give but not worth mentioning.

Just noticed you can see into other segments of the map that are no longer playable.

Awesome!

Oh yea, don't forget to set your sv_airaccelerate to around 900 and sv_maxspeed up for the scoutzknivez style or a heavy scoutzknivezer would leave.
You must be logged in to comment.