de_cabbage

Counter-Strike CS
de_cabbage by Meat_Popsicle
Posted 20 years ago2003-07-29 07:12:09 UTC • Completed • Counter-Strike
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Name
de_cabbage
By
Meat_Popsicle Meat_Popsicle
Type
Map
Engine
Goldsource
Game
Counter-Strike
Category
Completed
Included
BSP
Created
20 years ago2003-07-29 07:12:09 UTC
Updated
20 years ago2003-12-14 12:25:25 UTC
Views
4443
Downloads
1127
Comments
7
Rating
4.00 (1)
Reviews
0
full star full star full star full star empty star Download (3.69mb)

City/Sewer based map, lots of interactivity in the level.

7 Comments

Commented 20 years ago2003-07-29 07:17:12 UTC Comment #93
p.s the file size is 3.8 Megs
Commented 20 years ago2003-08-01 08:46:10 UTC Comment #106
i hav a 1.6 server up on steam with my maps, check it out 80.0.139.17:27015
Commented 18 years ago2005-12-29 00:17:34 UTC Comment #10287
This is a mostly excellent map, with some deadly flaws though I'm afraid.

Beautiful texturing and construction througout. Lighting is mostly ok, but perhaps a little "bland" in general throughout. Ambience is fine in some places--water treatment area water fall sound, but pretty much lacking everywhere else.

The really big problem I have with this map though, is that it's WAY too complex to be a CS map, and it's a little too big also imo. Those things notwithstanding, this is an exellent map. Here's why I think so:

+Superb props--orange cones with reflective tape, coffee cup, ashtrays mallets, etc
+neat doodads--lots of breakable panels, momentary rot buttons that trigger stuff, hiddent blocks are there to climb into some stuff and other nice mini puzzles.
+nice use of sprites throughout
+the outdoor portion looks superb, but i'd make the containers climbable.
+lol breakroom with picnic tables.

and tons of other stuff I'm sure I've forgotten.

This map could easily be a 5 with some pruning and tweaking. In it's current state it's probably only worth a 3, but I'm going 4 because all the work, attention to detail, and general great quality of stuff throughout.

Great job!

4 stars
Commented 11 years ago2012-11-16 13:37:41 UTC Comment #20171
Found a mirror for anyone who want's to try this:

http://www.gamefront.com/files/files/870199/de_cabbage_by_matt_pike.zip
Commented 3 years ago2021-03-12 11:02:38 UTC Comment #103408
Thanks Xylem. Download fixed. It's bigger than "3.8 Megs" because I included smoe_cm2.wad
Commented 1 year ago2022-05-18 07:35:35 UTC Comment #104418
I don't know what smoe_cm2.wad is but thanks I think :)
Commented 1 year ago2022-05-22 18:17:44 UTC Comment #104423
According to RESGen, smoe_cm2.wad was one of the WADs you used. However, RESGen got it wrong. I think the problem is caused by RESGen being a little simple and by the old compile tools you used not removing references to WAD files you were not using (but were loaded in Hammer when the .map was saved).

Sorry about that mistake. I have removed that WAD now. I have restored a lot of broken downloads over the last year and a half and many of the downloads from sites like GameFront have crashed when I test them, because of missing WADs or models. So I started running RESGen to detect missing WADs, but I stopped soon after when I noticed this issue.

By the way, why did you call the map Cabbage? :) The map feels like a Deus Ex level

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