Comments

Commented 10 years ago2014-04-15 03:05:40 UTC in vault item: ka_s1 Comment #20521
That respawn thing is neat how did you do that?!

This looks like a really well-made knife arena. I like the concise yet very pretty bruswork, texture choices, and custom sky.

Map could be bigger no big deal, as you say it's for experimental purposes to test the low-poly construction and quake gamestyle.

Nitpicks: the lighting is rather bleak but so what for a KA map, and the directory structure is missing the gfx subdirectory(tho probably most people playing 1.6 know where the files go =P)

Nice work Sir! =P
Commented 10 years ago2014-04-15 03:00:38 UTC in journal: #8363 Comment #58406
Cheers! =P
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Commented 10 years ago2014-04-02 23:52:42 UTC in journal: #8357 Comment #49552
Yah, she's a big one... 'specially if it's cold, that would be a tough one to chug in one shot! =)
Commented 10 years ago2014-04-02 20:51:17 UTC in journal: #8357 Comment #49551
We should have a Foster's power hour just because.. Killer knife and Chug technique method btw! :P
Commented 10 years ago2014-03-26 19:50:15 UTC in journal: #8355 Comment #50996
Yeah good point!

After rereading your account, that seems to be a pretty extreme blackout adventure off only 7 shots of tequila. (don't get me wrong 7 shots is a lot, but doesn't account for all that!)
Commented 10 years ago2014-03-26 16:48:07 UTC in journal: #8355 Comment #50995
Tequila: accept no such substitutes!

Always make sure you eat before drinking like this, and if u can't eat, pounding a litre of water just before will help ;)

Great blackout-drunk story btw! KIDS, DON'T TRY THIS AT HOME =P
Commented 10 years ago2014-03-22 07:49:43 UTC in journal: #8352 Comment #58379
((Chickens * (BOOM+BOOM+BOOM))/Random)^d'aw = Profit =P
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Commented 10 years ago2014-03-15 22:57:51 UTC in journal: #8349 Comment #65879
Nice homie! =)

Now I want to paly some Doom II!
Commented 10 years ago2014-03-15 22:55:48 UTC in journal: #8350 Comment #40361
Omg nice man!

I want one of these too, and a 3d printer, but I'm going to wait on until the thing makers are a little better..

Have fun! =p
Commented 10 years ago2014-03-05 22:00:19 UTC in journal: #8345 Comment #50981
Haha! This totally takes care of Halloween =)
Commented 10 years ago2014-03-05 21:59:27 UTC in journal: #8346 Comment #60080
The original twhlcaek; accept no substitutes.
Commented 10 years ago2014-03-05 19:08:42 UTC in journal: #8345 Comment #50980
I see what u mean, though i much prefer the trimmed version =)

If/when you can pull off the 5 o'clock shadow, i'd go with this look. (scars and earplugs optional) :P
Commented 10 years ago2014-03-05 16:35:17 UTC in journal: #8345 Comment #50979
I agree the mohawk and short hair suits you, but maybe lose the facial scrub?

Stojkens: Short hair also suits you, but your second pic looks good as well, very much like one of the vampire leaders from twilight, lol! =)

Ponytails however, are always frowned upon! :P
Commented 10 years ago2014-03-05 16:31:52 UTC in journal: #8346 Comment #60079
User posted image
Commented 10 years ago2014-03-03 20:04:25 UTC in vault item: Twelve Absent Men - Beta 1 Comment #20492
Very interesting!

I'm infatuated with self-constructing doodads and func_tanks too, and with the flexibility of the source I/O system, almost anything possible. Hit me up on google talk if you'd like to bounce ideas back and forth =P
Commented 10 years ago2014-03-01 12:54:16 UTC in journal: #8342 Comment #50969
Congrats sir, downloading the now! =P

(from what i can make out from the screen, it reminds me of a Veritech fighter in guardian mode, how cool!)
Commented 10 years ago2014-03-01 12:53:07 UTC in journal: #8343 Comment #42286
Extreme congrats mang! Can't wait to try the finished product =P
Commented 10 years ago2014-02-26 00:37:35 UTC in journal: #8341 Comment #62621
User posted image
(android phone edit, lol)
Commented 10 years ago2014-02-25 21:30:04 UTC in journal: #8341 Comment #62620
Oy Vey! :o)
Commented 10 years ago2014-02-25 19:44:17 UTC in vault item: Freeman's Tomb Comment #20490
^^
Commented 10 years ago2014-02-25 19:07:55 UTC in journal: #8341 Comment #62619
Happy Birthday Mister! =P
Commented 10 years ago2014-02-25 01:15:31 UTC in journal: #8340 Comment #49544
Big Congrats sir, I can't wait to read it! =)
Commented 10 years ago2014-02-24 06:54:14 UTC in vault item: Twelve Absent Men - Beta 1 Comment #20488
I don't play many SP mods, nor have i ever played through ep1 nor ep2, so i don't really have a great frame of reference to judge, but i have to say i really thought the environment was interesting and realistically detailed, if not a bit repetitive "bare" in a few areas.

I thought the gameplay was pretty difficult, but again, i don't play these types of games too often. (i really liked the player-controlled turrets btw, did you create them, or are they an existing game asset?)

I agree that some more sounds, and perhaps some music, especially at the cutscenes and combat areas, would really improve the gameplay experience and belivability in general.

I really liked the technical details like the vid screens, control rooms, and buttons, but again, i would recommend trying to make some changes to make areas visibly distinct from each other, as it all kinda looks/feel very homogenous imo.

BTW, i LOVED the apartment at the beginning! (i've always wanted to make a converted loft/studio apartment like that, nice job!)

How much time do you have into this? Even though some areas are overly simplistic, i can recognize a TON of work went into building this, and you have more discipline in your little finger than have in my whole body, to even attempt a project this big. kudos!

It's not perfect and some areas lace polish, but this definitely rates better than a 3 out of 5 in my book; 5 for balance and the balls to take something this big!
Commented 10 years ago2014-02-24 06:47:00 UTC in journal: #8339 Comment #61601
I love pic #3, very smallville-ish =)

Spring has come here early too. Plus points if that beer is a tallboy! ;)
Commented 10 years ago2014-02-22 07:08:36 UTC in journal: #8336 Comment #56008
lol i call overkill!

Unless it's variable speed, and haz a flexible wand attachment, then it could be the perfect option, as you can blow the leaves off your driveway when you are done with your computer =)

<searches leaf blowers>
Commented 10 years ago2014-02-22 04:16:19 UTC in journal: #8336 Comment #56007
What do you use to clean your fans?

I've been looking for an alternative to airduster for a while now. I know i could simply use an air compressor air gun, but air compressors hold moisture in the tank, so i shy away from that.

Eventually, i'd like to fork over the money for a canless air system, but man are they pricey!

And yeah, those fans get caked up quick! i blow out the intakes and exhaust on my laptop every couple weeks, and it's amazing to see the crap that comes out of there :o

Edit
Just found this one for $60, so i guess that's not so pricey after-all =P
Commented 10 years ago2014-02-22 03:55:26 UTC in journal: #8336 Comment #56006
Extremely dodgey!

It's just a metal shelf screwed into drywall. The even dodgier part, is the piece of plastic closeline holding up the free edge of the shelf, that's just out of the picture frame =P

The good thing, it frees up space in my already very-small room, and i can vacuum under it =P
Commented 10 years ago2014-02-21 07:39:41 UTC in journal: #8338 Comment #45934
I've downloaded the 720p version, and will check this out soon! Thanks for taking the time to make this tutorial for us =)
Commented 10 years ago2014-02-21 00:49:07 UTC in journal: #8336 Comment #56005
Ghost: yeah, there is not much to the case, but the fact that the red LED resembles a cylon, is a big plus for me =)

Clearly, the machine isn't perfect, but it's fine for the little bit of casual gaming and mapping i do, so i'm happy enough, and it's a huge improvement over my old Core 2 Duo machine =)

Maybe I'll add an SSD down the road, and that will be the last bit of money i will put into her..

Thanks for the comments bros! =P
Commented 10 years ago2014-02-20 14:08:54 UTC in journal: #8336 Comment #56004
Trust me, if i could go back in time, i would never have bought the machine. The 650 just clears, but i doubt any bigger GFX card would fit in there ;)
Commented 10 years ago2014-02-20 13:39:45 UTC in journal: #8336 Comment #56003
The 650 was on sale(retail) for under $100, so i just bought it.

i realize i could have saved some money and got something better online, but because the case is so compact, i half expected to have to return it for not being able to fit the card in ;)
Commented 10 years ago2014-02-20 13:33:46 UTC in journal: #8336 Comment #56002
yes rufee it is, unfortunately yes ='(

At least though after upgrayedding(spelt thusly, for a double-dose of it's pimping) the power supply and gfx card, it's very decent machine compared to what i'm used to using. That said, i will never by a prebuilt "bargain" computer again ;)
Commented 10 years ago2014-02-09 19:37:57 UTC in vault item: TWHL Cubicles Comment #20482
FYI, I recently tried to play this again, but starting a new game makes the mod exit to windows for me fsr? (i didn't try manually opening a map from the console, so it might still work that way)

Anyhoo this was really really awesome. Hopefully we can do a cubicles two for source?
Commented 10 years ago2014-02-09 19:14:43 UTC in vault item: X-Half-Life: Deathmatch (XDM) 3.0.3.8 Comment #20479
Commented 10 years ago2014-02-06 20:41:58 UTC in journal: #8330 Comment #44998
Congrats on hitting the greenlight so fast man, very excited for you =)

I too have yet to try the alpha, but I will soon, especially now that I can get the content from steam! :P
Commented 10 years ago2014-02-04 08:53:48 UTC in vault item: de_terrace_hill Comment #20475
If you eliminated the orange light from the interiors(so it doesn't look like the outside) i think it would be much better, but this map is so much better than anything i could make, i really shouldn't say anything ;)

Just wonderful stuff man, incredible! :o
Commented 10 years ago2014-02-02 07:08:47 UTC in vault item: de_terrace_hill Comment #20469
Looks great man, the only distraction i notice from the screens is the lighting is too monochromatic for my tastes, and the interiors should have major contrast from outside. Otherwise, this map looks like win all around, well done on another amazing GoldSrc creation! =)
Commented 10 years ago2014-02-02 07:02:47 UTC in vault item: de_newhorizon Comment #20468
Looks Incredible from the screens, this is sure to be a winner!(how did you get the textures to look so clean?!)

Best of luck in the contest man! =P
Commented 10 years ago2014-01-31 14:46:57 UTC in journal: #8329 Comment #40103
Congratulations!

Also, hope to see some more maps from you soon =)
Commented 10 years ago2014-01-28 15:00:17 UTC in journal: #8328 Comment #61597
I don't understand why some sites are so nazi with passwords, but it's for you own protection i guess.

Isn't the password kinda irrelevant anyway, since the more important/secure sites won't except a login from a unverified location? (or can that be spoofed/circumvented too?)
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Commented 10 years ago2014-01-24 19:41:46 UTC in vault item: aim_solar Comment #20452
Nice work as always from Shash7! (i will try to post a review on GB as soon as i can!)
Commented 10 years ago2014-01-23 22:29:21 UTC in vault item: Pipe Prefabs HL Comment #20446
Ya! I'm curious to see how much quicker to compile time is as well, especially since I have a quadcore now. (VHLT supports multi-core processing, correcto?)
Commented 10 years ago2014-01-23 07:38:20 UTC in vault item: Sk8park Prefabs Set Comment #19890
These are money Berto, well done! =P

My only complaint is the texture scale of the plywood from the seems a little too big, but i know this IS GoldSrc, and it looks good nonwitstanding ;)
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Commented 10 years ago2014-01-19 18:18:38 UTC in vault item: Pipe Prefabs HL Comment #20443
Thanks Berto bro!

If i do any more GS test maps like this, i will definitley try the new compile tools! =P
Commented 10 years ago2014-01-14 15:19:06 UTC in vault item: Danbix Cube: Source Comment #20428
Wow i can't believe i never saw this before, awesome!

Striker: Old memeber like this, i doubt his contact info is still current, but you never know.. He did said you can decompile it if you are interested in the entity setup:

"Feel free to decompile this map and learn from it."
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