Comments

Commented 14 years ago2010-09-19 22:30:52 UTC in news: The Reason TWHL Will Never Die Comment #99650
aww... lucky joe ....
Commented 14 years ago2010-08-25 18:30:13 UTC in vault item: Large Turrets Comment #18381
dude BADASS !!!!

10/5 !!
Commented 14 years ago2010-08-25 17:50:16 UTC in vault item: Map won't compile Comment #18380
Why don't you take parts of your map and make each section its own map then compile each one and see if they all work, if one doesnt work correctly then there must be something wrong with that section...idk worked for me in hl2ep2 so maybe this will help ?
Commented 14 years ago2010-08-23 12:50:30 UTC in vault item: Spawning Stuff Comment #18376
Can this work with guns ?
Commented 14 years ago2010-08-07 15:20:53 UTC in vault item: TWHL Cubicles Comment #3641
ooooh this is interesting !! i like this !!
Commented 14 years ago2010-08-07 15:18:00 UTC in vault item: Toxic_core Comment #18335
Oooh i like this map, its simple and fun ! and has traps that can occansilly kill my enemies for me wow :D

yeah its a good map.
Commented 14 years ago2010-08-07 15:12:20 UTC in vault item: Trigger changelevel Comment #18334
can this work with hl2 ?
Commented 14 years ago2010-08-06 15:15:52 UTC in wiki page: Tutorial: Water Comment #100651
Is it possible to incorparate this into source ?
Commented 14 years ago2010-08-06 10:29:55 UTC in vault item: Sandtrap Comment #18333
Wow cool ! this a very creative trap to have in a map...i have to remember to use :P
Commented 14 years ago2010-08-06 08:32:08 UTC in vault item: Level Change Comment #18332
can this work for hl2?
Commented 16 years ago2008-10-21 01:29:50 UTC in wiki page: Tutorial: 3D Skyboxes Comment #100753
hey i know this is for half-life 2 and all but how do u do this for counter-stirke maps is it the same way?

also off topic do u have to pay for half-life 2 deathmatch to create your own server thx

also great tutorial