Commented 10 years ago2009-12-10 18:02:20 UTC in journal: #6266 Comment #40030
I couldn't see the page. Has anyone read Concerned?
Commented 10 years ago2009-12-10 17:28:39 UTC in journal: #6264 Comment #61764
@Jeff: I'm 21. It's not good to know you'll be bald by the time you're 23.

@Striker: I AM A STALLION! No, I mean... what the hell? Not "releasing" it would cause baldness? (tell me you're sure, sounds like a great excuse to fuck every chick at uni)

@SM: I don't know what lupus is exactly, but I don't think it's that. So it might be genetic, I have a couple of bald specimens in my family (but many more with more hair than a lion). How old are you?
Commented 10 years ago2009-12-10 04:31:16 UTC in journal: #6264 Comment #61763
@ashephard: I'll consider that, thanks.

@SM: The edge hasn't moved. Just the density. It just makes me sad, I have good memories of this hair!
Commented 10 years ago2009-12-10 03:05:16 UTC in journal: #6263 Comment #48947
In over twenty years, I've only had a millimetre of snow two years ago. It didn't quite look like this. Although many said it was a lot more outside the city. But I didn't see it so it doesn't count :P
Commented 10 years ago2009-12-04 18:46:15 UTC in journal: #6256 Comment #39022
I still have those bi-colour glasses in some drawer. It's so '80s.
Commented 10 years ago2009-11-07 16:10:24 UTC in journal: #6187 Comment #61756
Uh.. what?
Commented 10 years ago2009-11-06 23:41:37 UTC in vault item: logic_playerproxy Comment #10572
Forgive my ignorance of the HL2 inner workings, but shouldn't a player just kick around health packs when at full health instead of consuming them?
Commented 10 years ago2009-11-06 23:23:43 UTC in journal: #6187 Comment #61755
I was thinking of something along that line. Something that's important for one probably didn't exist some time ago. And it's bound to not exist anymore later. If we outlast it, only our memories will preserve it as it was in our favourite point in time.

Sometimes it's hard to explain what I'm thinking, because what I'm thinking isn't expressable in words.

I seldom see this friend. It makes me sad how much time goes by between meetings, and there's little I can do to change this. I guess this is a part of the void I feel inside when I come up with things like the original post here.
Commented 10 years ago2009-10-14 22:36:06 UTC in journal: #4270 Comment #40586
It doesn't!
Commented 10 years ago2009-08-08 21:06:48 UTC in vault item: Dungeon Death SP Comment #5683
I just can't find anything to do, what am I missing?
Commented 10 years ago2009-08-07 18:40:27 UTC in vault item: The Labyrinth Comment #5689
Oh right, didn't notice the misspelling. I'll try to edit it, thanks.
Keep playing, the entrance is there ;)
Commented 11 years ago2009-07-28 16:15:54 UTC in vault item: [Prefab] Tatra T6B5 Comment #8498
That screenshot looks more green than blue. But still I like it better than red.
Commented 11 years ago2009-07-10 23:57:24 UTC in vault item: The Labyrinth Comment #17643
Thanks World Crafter. It did indeed turn out to be what it was intended to be. Far from beautiful, just a simple and fun map to play. With a secret spot to make it a little bit less boring.
Commented 11 years ago2009-05-04 12:12:40 UTC in vault item: The Labyrinth Comment #17478
random trigger, hedges that moves, tricks and of magic stuff
DAMN, so that idea wasn't so original either! :(

It's one of my first attempts at mapping something usable. The texturing is awful, now that I look at it...
Commented 11 years ago2009-04-26 16:53:22 UTC in vault item: Rooms Entry: Mindgame Comment #17467
It's great, I love it. It took me a minute to figure out the mirror (and that it was a mirror, actually). But I can't think of a way to improve that, other than making the first room appear in the reflection instead. Great work! :D