Comments

Commented 2 weeks ago2019-11-03 18:41:18 UTC in journal: Hello - I am back.... Comment #102423
Updated
With Segments and Arcs
User posted image
Commented 2 weeks ago2019-11-03 17:37:24 UTC in journal: Hello - I am back.... Comment #102422
And I resolve not-working public methods for C# like dead public methods - if XLib/X11 developers hesitate... Hahaha! I resolve it.
I am very excited to resolve like one shape = OK but multiple shapes = not working with public methods

Like this:
XDrawArcs(....)
XDrawLines(...)
XDrawRectangles(...)

And other like this
XFillArcs(...)
XFillRectangles(...)


Successful method:
User posted image
Result: 4 rounded rectangle without segments
User posted image
Like example multiple rectangles from C with XLIb/X11:
Link here
User posted image
Yeah C# = works fine :D
Commented 3 weeks ago2019-10-28 11:29:36 UTC in journal: Hello - I am back.... Comment #102403
Yeah it is tricky. Like Unity or Unreal compiles before static light or vis light generates. I understand that. You mean. But I will try out.
Commented 3 weeks ago2019-10-27 12:00:42 UTC in vault item: Scooby_Rats Comment #102396
Hmmm you forget to add libgam.gam

Thanks!
Commented 3 weeks ago2019-10-26 22:36:06 UTC in journal: Hello - I am back.... Comment #102394
Thanks

I am working SharpHL with XLibSharp - Why do I not use SDL2-CS? I would like to try for Linux and FreeBSD. Because I want make realtime of look in camera viewport of SharpHL on SharpHammer or XHammer ( alternative to Sedge Editor or Valve Hammer Editor under Linux ) PS I am porting full HL-SDK to C# - But SoloKikker's structure I see like it seems forgettable methods but I make all like [MarshalAs(UnmanagedType.ByValArray)] and cmdlib.cs and bsplib.cs are static classes and I make sure.

What does "realtime of look" in SharpHammer or XHammer?
It looks like runnable mode of Unity or Unreal Editor without after compilation if everyone want create and optimize map faster than everyone thinks and looses time. That's why I really want make easy for GoldSource Engine Fans like Twhl.info or MapCore and other websites.

Sharp Half-Life supports only 64 Bit but single executable ( I will look for 2 files for client and server with executable like original structure. ) but I am making like SharpQuake - I know it looks wrong but I want add any external assemblies in protected packages than they can't decompile loaded plugins or external functions so like SoloKiller's idea but I make safe. If I am ready release under Linux than I will support for Windows, MacOS, Android and Nintendo Switch ( possible )
Commented 3 weeks ago2019-10-25 19:21:41 UTC in journal: Atomic Number 28 Comment #102387
Happy birthday :D
Commented 3 weeks ago2019-10-24 19:31:16 UTC in wiki page: VERC: Linux Half-Life Mapping Comment #102379
Wait wait! Did you not read my tutorial in Svern Coop Message Forum?

I am ready to make sure with JackHammer ( native windows version or Linux version )
Than It works as well for Linux with Proton too.
Commented 4 weeks ago2019-10-24 12:09:03 UTC in journal: Huh Trinity Render 3.08f hasn't crash under Linux with Proton since change level???? Comment #102378
Updated:

Result with NS 3.,2 with navigate menus :D
User posted image
Commented 4 weeks ago2019-10-24 10:53:27 UTC in journal: Huh Trinity Render 3.08f hasn't crash under Linux with Proton since change level???? Comment #102377
@Admer, correctly!
Because I do not know, though Trinity Renderer usually crashes on the next level under Windows. My belly feeling says about incompatible game-mods of Half-Life like Natural Selection 3.2 - I don't know if they work as well under Linux. I will see - if it crashes or doesn't crash yet...

I update thread.
Commented 4 weeks ago2019-10-24 07:38:36 UTC in wiki page: Vlatitude: Advanced Doors Tutorial Comment #102375
Please don't forget to referee with zhlt_usermodel or zhlt_copybrush like move-with system example window glass inside door than you touch door and door moves or rotates with glass. Thanks!
Commented 4 weeks ago2019-10-24 07:28:28 UTC in wiki page: Tutorial: Coding Fog Comment #102374
Thank you for sharing with fog. I really want excuse @SamVanheer ( SoloKiller ) because I don't know before that I read github readme "Don't insult, harass or demean.." Yeah I will respect you because I hesitate before for problem with Ubuntu. I promise you that I never harass again. I will keep cool. That is calling welcome and nice meet to you. And waste your ignorance again me! I want forget problem and ignorance. Thanks for hard work! I think Penguinboy want hold me...
Commented 4 weeks ago2019-10-23 09:08:52 UTC in journal: Hello - I am back.... Comment #102373
I found problem with ushort. It doesn't mean 65535 and it just use with 15.
Result:
User posted image
It works fine. But I tried like this Convert to byte or float and it seems wrong. // EDIT It works as well...
Commented 4 weeks ago2019-10-22 21:43:35 UTC in journal: Hello - I am back.... Comment #102370
@Admer welcome my friend <3 - Do you know how do I convert pixel ( ulong , unsigned long ) to 3 color-properties like r, g, b as ushort?

And I have tried to resolve current color as red like XColor(65535, 0, 0);
But it seems wrong color as low green like It explained stackoverflow - 15 to 13 is low green, 12 to 8 is blue, 7 to 3 is red and 2 to 0 is high green.

I really want know how do I get R, G and B from Color/Pixel.

If I use "0xFF0000" than it means red color.
User posted image
And I tried to set red in XColor() like Gdk.Color()
User posted image
But I can't find where is real R, G, B from pixel or color of Gdk.Color ( Gtk+3.0 or Gtk+2.0 )

Thanks if you have experience of Color / Pixel as ulong and R, G, B are as ushort.
But I know about byte no problem.
Commented 8 months ago2019-03-20 06:10:23 UTC in journal: Hello friends .... Comment #101917
Yes come soon I will prepare triangles. Don't worry me!
Commented 8 months ago2019-03-19 22:24:07 UTC in journal: Last nail in the old coffin Comment #101914
Yeah Stojke, correctly!
Internet has a lot of liars because they always use money than true love. That is why I have Filipina girl friend and I found since from hard serious website like b-messenger and I got and call video chat and she shows me truth and me too and that is seriously. I know it is really hard to find.

My best Bosnian friend you can find safe like online dating or meet in your place. Good luck to find your dream wife :D
Commented 8 months ago2019-03-19 22:13:31 UTC in poll: French Bread Showdown Comment #101913
And my neighbour country France and I am standing for and I vote Croissant Crew. Because I am German.

Oh they are from Australia! Please don't hit us, kangaroos!

How many are Europeans and use on THWL?
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Commented 11 months ago2018-11-23 18:31:32 UTC in vault item: Tunnel Vision Comment #101634
Great excellent work! WOW! You made from Sweden ^^!

I have tested to game. Nice job but it seems issue if I see common texture you should make sure for "Priority of Overlapping Faces" for laser canon

But It is awesome work. Congratulation!
Commented 11 months ago2018-11-22 12:50:36 UTC in vault item: Access Point Comment #101632
Great job Dr. Orange!!!! Nice job - It looks like simple. :D - Most mappers love it like Sven Coop and Half-Life typical styles :D
Commented 1 year ago2018-10-30 00:50:45 UTC in news: Official TWHL Discord Server Comment #101585
Hello I am back because I don't know before my old account was banned from Discord. Now I have new other account. You know my real personal name in Discord. I am sorry for argues with my old banned account. I think Sven Coop Team explained me - I try other account. It works fine.
Commented 1 year ago2018-09-08 08:43:23 UTC in news: Official TWHL Discord Server Comment #101503
@potatis_invalid, Yes I knew my password but my account was limited of ban - But I didn't say bad. I feel innocent I am new for Discord but my deafness has problem of native Language. But they think I am bad human from wrong world.
Commented 1 year ago2018-09-07 16:07:18 UTC in news: Official TWHL Discord Server Comment #101500
Oh my god.... PS: Why do you love Discord? I really don't understand why are people naive? I will respect you. But I don't care Discord. I have not discord now since Unity Community throws me out Discord - I can't access it. I think that Discord is owner of Unity Team. That is why - Please find other like Twitch or Signal private messenger ( safest messenger in whole world ) PS: No problem for Signal Private Messenger with Windows, MacOS, Linux and Android.

Thanks for understanding ...
Commented 1 year ago2018-09-04 15:08:46 UTC in journal: Im so happy because im very productive these days. Comment #101496
I recommend you upload to moddb.com or mapcore - gamebanana is reloaded :/
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Commented 1 year ago2018-08-28 08:21:55 UTC in vault item: moneytrain Comment #101481
Nice jib!
Commented 1 year ago2018-08-27 05:36:42 UTC in vault item: phlt_copy_brush example Comment #101477
Same vhlt: But it uses only zhlt_usemodel and func_wall or func_illusionary

Room 1: 55 poly

Room 2: 51 poly

Used vhlt latest version.
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Commented 1 year ago2018-08-07 22:43:55 UTC in journal: Mapping while napping Comment #101432
Eh you want to have more features? But it is already sc_rusts and it is buildable or removable brushes like Minicraft or Cube 2.. But i am so surprised because sc_rusts has outside skybox hollowed room for items for build and remo
Commented 1 year ago2018-08-05 20:30:00 UTC in journal: Being inspired by Richman sure is fun Comment #101414
Oh.... I never see other mod made by Richman, my god he is great mapper from Switzerland :/. Caution you will get ear pains because Richman can use alp tone. - But where is Richman now? I need go to alp tone and shout loud with alp tone. …
Alp tones from SwitzerlandAlp tones from Switzerland
Yes you are right because Half-Life is very buggy :/ because Valve Software doesn't care …. :(

You remember Sven Coop 5.x is also buggy because zombies look like disabled crazy heads and they move mentally retarded. :o
Commented 1 year ago2018-08-05 13:06:33 UTC in journal: Being inspired by Richman sure is fun Comment #101412
Wow like Richman's factory ^^ Nice but you're murderer because you wanna to kill innocent scientists. :/
Commented 1 year ago2018-08-05 12:39:11 UTC in vault item: prisma Comment #101411
awesome architect
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Commented 1 year ago2018-07-17 10:27:45 UTC in journal: Bought a House! Comment #101378
Wow you're richest man - I see like luxury house. :aghast:
Commented 1 year ago2018-07-14 11:23:25 UTC in journal: TJB has a go at not crashing a plane Comment #101369
Wow I feel jealous because you are flying... I want fly because I visit to my gf. :D
Commented 1 year ago2018-07-14 11:22:08 UTC in journal: The new PC Comment #101368
Nice new computer wow.

Wow wood floor looks like new.
Commented 1 year ago2018-05-10 15:54:37 UTC in news: TWHL4 Public Beta Comment #100344
Now it looks like nothing ...
Commented 1 year ago2018-02-04 19:14:08 UTC in news: TWHL4 Public Beta Comment #100329
Thanks because I found I resolve my very old password - I try to write to than new password ( latest new safest password ) Now it resolves for me now. Now I am happy because my account is unlocked at TWHL Beta 4 Version. But website looks very bright who has hurt eyes. You know any modellers, PhotoShop-Lovers and game creators use dark user interfaces - I think that TWHL should to have 2 different themes if who likes to use dark theme. I hope Penguin(boy) allows for eye-supported people.