Comments

Commented 13 years ago2011-02-14 01:36:16 UTC in journal: #7040 Comment #63753
I did naht hit her.
Commented 13 years ago2011-02-13 09:34:15 UTC in journal: #7040 Comment #63752
Indeed.

'Sup dude.
Commented 13 years ago2011-02-12 08:50:02 UTC in journal: #7036 Comment #55760
Bring me noodles and the Wookie. Ho ho ho.

Hides in shame
Commented 13 years ago2011-02-10 23:45:29 UTC in journal: #7033 Comment #44708
Well then, I'm beginning to sense some potential in this game...
Commented 13 years ago2011-02-10 20:36:29 UTC in journal: #7033 Comment #44707
Lifeless characters, horrible combat, horrible animation, glitches en masse, copy-pasted dungeons... I could go on for a while. :P

The entire way the games were designed just left me with zero motivation to actually progress the story. They're incredibly dull, but this is a problem with all open world games, I think. Needs to be a lot tighter and more interesting to actually give me a reason to move forward. Definitely among the most flat, glitchy and unrewarding games I've ever played.
Commented 13 years ago2011-02-09 21:23:52 UTC in journal: #7033 Comment #44706
I'll give it a shot, but if it's anything like Oblivion or Fallout 3, I won't like it.
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Commented 13 years ago2011-02-09 01:25:07 UTC in journal: #7029 Comment #63215
What are these secret spam threads you speak of!
Commented 13 years ago2011-02-09 01:22:28 UTC in journal: #7030 Comment #61582
Something tells me ninja thought you could do all the modelling within UDK. Not the case, UDK only comes with basic (veeeerry basic) BSP tools.
Commented 13 years ago2011-02-09 01:20:45 UTC in journal: #7032 Comment #66329
I prefer the old menus too, but I doubt this is an easy thing to do.
Commented 13 years ago2011-02-04 03:36:20 UTC in journal: #7022 Comment #55744
Recipe for disaster.

"Berrs" on an empty stomach = not good!
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Commented 13 years ago2011-01-29 03:09:36 UTC in journal: #7007 Comment #44677
Fuck. :/

She deserves worse.
Commented 13 years ago2011-01-27 10:13:24 UTC in journal: #6999 Comment #41722
Insert joke about wetting the bed here.
Commented 13 years ago2011-01-27 06:37:17 UTC in journal: #7001 Comment #49239
Ah yes. I've only done this once or twice and it is, indeed, the biggest pain the ass. Enough to drive a man insane.

Guess I don't have any advice, I can't remember how I got mine working, sorry. :P
Commented 13 years ago2011-01-27 00:22:13 UTC in journal: #6999 Comment #41721
"Woke up to wetness again today! This has to quit sometime."

That just sounds entirely wrong.
Commented 13 years ago2011-01-25 22:08:21 UTC in journal: #6999 Comment #41720
If this was a competition Penguinboy would have you beat.
Commented 13 years ago2011-01-21 22:24:52 UTC in journal: #6996 Comment #57271
Heh, I signed up for that early access demo thingy through Borderlands.

Not expecting much, though.

EDIT: Took a look at the new trailer... it makes Bulletstorm look like a masterpiece. Awful.
Commented 13 years ago2011-01-19 11:34:36 UTC in journal: #6993 Comment #44657
Looks great, Habboi. Love the not-too-distant-future look, very snazzy. Love the warm lighting too, lightmass is a wonderful thing.

Rocksteady are a talented bunch, good luck!
Commented 13 years ago2011-01-15 16:07:04 UTC in journal: #6985 Comment #34777
Welcome back!

And thanks to the rest of you for reminding me I need to upgrade my RAM.
Commented 13 years ago2011-01-13 09:47:31 UTC in journal: #6982 Comment #41705
World of Warcraft.
Commented 13 years ago2011-01-10 06:14:31 UTC in news: Happy New Year! Also, Compo Results Comment #99786
Oh please. Penguinboy did his bit way before you and had to make you do your half of the job!
Commented 13 years ago2011-01-08 23:56:31 UTC in journal: #6974 Comment #44651
Just played through the first chapter. Neat little game, I hope I get to beat that guy up.
Commented 13 years ago2011-01-01 09:56:53 UTC in journal: #6964 Comment #36088
Looks good in 720p. I may not like that Nightmares song, but it really suits the video.
Commented 13 years ago2011-01-01 07:05:07 UTC in news: Happy New Year! Also, Compo Results Comment #99771
What? 2011?

Where am I?

What is this place and who are you people?
Commented 13 years ago2010-12-26 02:17:57 UTC in news: Get those entries in! Comment #99759
Wow, it only found 82 of my games. And even then it's almost a grand.

Methinks they should fix that calculator.
Commented 13 years ago2010-12-25 00:00:02 UTC in journal: #6954 Comment #44643
Looks great.

I've been playing DKCR lately. It is a great game, but suffers from awful controls. You have to waggle the damn Wiimote to roll, pound and... blow air, believe it or not.
Commented 13 years ago2010-12-24 12:09:49 UTC in journal: #6951 Comment #60728
Merry 24th or 25th of December day!
Commented 13 years ago2010-12-24 08:02:54 UTC in journal: #6948 Comment #57159
I think Portal 2 was already announced when he said that. I think one of the surprises was the Mann Co store, and the next was DotA 2. Hopefully the third one is something about Half-Life.

Crollo: that reasoning doesn't make any sense to me.
Commented 13 years ago2010-12-24 00:03:41 UTC in journal: #6948 Comment #57158
True, and I hope it is a meaty game.

Telling us it's longer than Portal doesn't really say much, heh.
Commented 13 years ago2010-12-23 23:11:11 UTC in journal: #6948 Comment #57157
I can't speak for Conviction, but the only time I've seen mocap used well is when the developers have gone over everything afterwards and thoroughly cleaned it up.

Valve are super lazy. They haven't made what I'd call a 'full' game since Half-Life 2. They've completely fallen behind other developers who can make and polish excellent, lengthy games, packed with content, in a much more reasonable timeframe. Bioware/Mass Effect 2 + 3 and Naughty Dog/Uncharted 2 + 3 come to mind.

After making Half-Life 2 they estimated making Half-Life 3 would take six years, so they switched to the episodic structure. And hey, six years have passed. Go figure.
Commented 13 years ago2010-12-23 03:11:39 UTC in news: Get those entries in! Comment #99751
First it takes your money, then it takes your women, then it takes your power.

Also, Amnesia is $10 today for those who were interested (in Madcow's journal). Go go go.
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Commented 13 years ago2010-12-21 22:33:49 UTC in journal: #6945 Comment #66283
My PS3 is in constant use. Not just for gaming. Blu-ray and painless streaming of my entire music/video collection are big positives for me.

I would also get a 360, but there are only about 3 games on it that interest me (and I already own Alan Wake) and that dreaded red ring of death is still hanging around. It's tanked 2 of my brothers 360's, so I don't have any faith in it.

And yeah, the Uncharted series. Best ever!!1
Commented 13 years ago2010-12-21 22:22:07 UTC in journal: #6946 Comment #42989
"If you don't like it, you haven't experienced it properly."

Or you just have a different opinion?

I've only played the basic browser version. It was sort of fun, but I'm probably not going to try the full version, despite all the additions.

EDIT: I do find the whole survival idea really cool, and those creepers are... creepy, but it's the tedious building methods that turn me off it.
Commented 13 years ago2010-12-20 20:20:31 UTC in journal: #6942 Comment #62074
Blatant bullshotting.
Commented 13 years ago2010-12-17 09:19:19 UTC in vault item: Last Christmas Comment #18679
Holy performance issues, Batman!

Not a bad map, but pretty messy, and faaaar too open. Major performance drop when you're looking at one end of the map from the other.

Ant and I got gold simply camping at the top of a fire escape with pistols and a machete, might want to work on the nav around those tricky places.
Commented 13 years ago2010-12-16 23:07:17 UTC in journal: #6938 Comment #46765
It's their own engine called "HPL", a reference to Lovecraft because he's apparently a big inspiration to the devs.

And yeah - no shooting or fighting in this game. It's purely survival (escaping and hiding) and puzzle solving.
Commented 13 years ago2010-12-16 20:21:43 UTC in journal: #6938 Comment #46764
Fantastic game. I didn't really like the ending(s), but the journey up to them was amazingly scary.

The atmosphere is perfect, and the amount of environmental interaction Frictional throw into their games is great.

The first time I ran into... them, in the basement area, bricks were shat.
Commented 13 years ago2010-12-14 05:22:31 UTC in journal: #6934 Comment #49220
That is great too. I think it's time I had a ThinkGeek shopping spree...
Commented 13 years ago2010-12-13 20:04:48 UTC in journal: #6934 Comment #49219
Hah, cool.
Commented 13 years ago2010-12-10 23:33:10 UTC in journal: #6929 Comment #36068
Doneso.
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This comment was made on an article that has been deleted.
This comment was made on an article that has been deleted.
Commented 13 years ago2010-12-06 23:11:26 UTC in journal: #6920 Comment #54160
Looks neat, but the sprites on those hanging lights are harsh. I'd tone those down a bit.
Commented 13 years ago2010-12-04 07:50:24 UTC in news: Competition 29 is a Go + A New Tutorial! Comment #99738
:/

Don't do that, Dimbark.
Commented 13 years ago2010-12-04 02:51:12 UTC in journal: #6915 Comment #59051
I really had to think about that one. T'was hard.
Commented 13 years ago2010-12-04 01:47:29 UTC in journal: #6915 Comment #59050
I read it as "Today, my friend Ant and I suck".

At least that way it's half true.

Ant sucks!
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