Forum posts

Posted 20 years ago2004-08-28 11:09:42 UTC
in To whoever wins "Glass"... Post #54821
damnit! thats what we will DO NOT!
Posted 20 years ago2004-08-28 11:09:25 UTC
in To whoever wins "Glass"... Post #54820
its not DO, its DO NOT. were saying that we will... uh... we will DO NOT enter floaters compo. thats what we'll do.
Posted 20 years ago2004-08-28 11:08:01 UTC
in zombie mutating Post #54817
...my name is ministeve because my older brothers name is steve, and his friends could never remember my name so they called me "mini steve"...
Posted 20 years ago2004-08-28 11:01:18 UTC
in ahhhh that was scary Post #54810
KARMA. for the crysdtal use the "pitch, yaw, roll" field. for dark rooms, give them some light till the player walks in. then switch the lights off so theres very little visiblility. player turns flashlight on and is greeted by room full of zombies. :D
Posted 20 years ago2004-08-28 10:58:23 UTC
in zombie mutating Post #54809
you suck.
Posted 20 years ago2004-08-28 10:54:21 UTC
in Steam VS Won: The final showdown Post #54806
NO! ITS NOT HAPPENING!

(habbio, that was the most, without a doubt, immature post ever made in the history of twhl. and i didnt understand a word of it apart from the homosexual part. and i would watch your language, because the people you "hang" with, in life or twhl, could be bisexuals. muha ha.)
Posted 20 years ago2004-08-28 10:52:04 UTC
in zombie mutating Post #54803
if you were replacing "ministeve.mdl" i would kill you. i hope your not. hey whats "ministeve.mdl" anyway?
Posted 20 years ago2004-08-28 10:50:36 UTC
in Compo 10 Post #54801
clones... you mean like angry girl hip hop punk indie music?
Posted 20 years ago2004-08-28 10:47:24 UTC
in To whoever wins "Glass"... Post #54798
or not.
Posted 20 years ago2004-08-28 10:46:25 UTC
in ahhhh that was scary Post #54796
exactly. i mean having zombies jump out at you is all well and good, but i remember a great part of doom 3 where your crawling through a corridor with loads of pipes and tuff hanging down. you turn the corner and see a monsters shadow, before it quickly jumps away. follow it and your led into a dark room, and as soon as you get into the middle, enemies start dropping from the roof and from behind obstacles. v nice effect. i know its not possible to have monster shadows, but oyu get the idea. just have the player walk down a corridor, and half way down have some sort of noise, something like pipes clanging or footsteps, just to let the player know theres evil about.
Posted 20 years ago2004-08-28 09:01:24 UTC
in weird Level changes Post #54756
go to tools/map properties and change the thing about flushing entities after level change.
Posted 20 years ago2004-08-28 08:59:54 UTC
in Conspiracy Conspiracy Conspiracy! Post #54755
lol, but where do you get the generator for the inventions in your journal?
Posted 20 years ago2004-08-28 08:53:23 UTC
in Im Cursed! Post #54751
heh, im only 14. and kevin mod is 11.
Posted 20 years ago2004-08-28 08:51:17 UTC
in Conspiracy Conspiracy Conspiracy! Post #54750
where do you get these generators?
Posted 20 years ago2004-08-28 08:19:36 UTC
in blue line Post #54744
just do what flaoter said, but use a func_wall
Posted 20 years ago2004-08-28 08:04:07 UTC
in ToDo Post #54743
amen.

/me lifts head, still in revered silence.
Posted 20 years ago2004-08-28 07:53:10 UTC
in MODs not working !! Post #54742
and im sure its not international yet. so if you dl'd the uk version, im not sure itll work if your not in the uk :
Posted 20 years ago2004-08-27 18:16:43 UTC
in Map Vault Suggestion Post #54640
heh. many an american has been met with shock as he finds he cant drive on the "interstates" because, frankly, theres no states to go "inter" between :)
Posted 20 years ago2004-08-27 18:14:33 UTC
in The Horror! Competition... Post #54636
and because you feel one of your maps is "fairly good" you think its time for you to start hosting regular compos?
Posted 20 years ago2004-08-27 18:12:41 UTC
in Guide to making great maps: Post #54633
best idea on its base? kill a headcrab, then kill an icky, then kill a grunt? with really bad water? its genius!
Posted 20 years ago2004-08-27 18:11:52 UTC
in ToDo Post #54631
lol, thats aot of faith to put in seventh. i thought he got the least power? being the freshie and all. heh. anyway im sure andy would be entrusted with such a task if atom didnt have time.
Posted 20 years ago2004-08-27 18:10:33 UTC
in Map Vault Suggestion Post #54630
well how you two can class "american" as "english" is just fucking beyond me...
Posted 20 years ago2004-08-27 18:08:11 UTC
in HL2 and CS:S!! Post #54627
no, cs just sucks. theyre bundling it with hl2? so if i buy hl2 i get cs2 with it?

/me bangs head off wall shouting "NO!ITS NOT HAPPENING!"
Posted 20 years ago2004-08-27 18:04:42 UTC
in The Horror! Competition... Post #54624
i still think mop has a point (/me cowers from the blast of peer pressure) all this time spent making compos could easily be used for making great maps. its never a great idea to judge other peoples maps, cos before you know it, theyre judging yours...
Posted 20 years ago2004-08-27 17:11:23 UTC
in Map Vault Suggestion Post #54595
Capitalization baby!!!
Posted 20 years ago2004-08-27 17:10:50 UTC
in ahhhh that was scary Post #54593
hah, you suck. cheating is just another way of admitting you suck at games. shame on you! shame!
Posted 20 years ago2004-08-27 17:09:17 UTC
in Map Vault Suggestion Post #54590
...joke...
Posted 20 years ago2004-08-27 17:02:52 UTC
in i got a question. need help :/ Post #54584
amen.
Posted 20 years ago2004-08-27 17:02:15 UTC
in Map Vault Suggestion Post #54583
could we all stop it with the punctuation its makin me sick i just wanna type without usin punctuation at all cant i do that!1??
Posted 20 years ago2004-08-27 16:58:23 UTC
in i got a question. need help :/ Post #54581
doors can still look normal to the player, even if the game thinks the door is open. if you can work it so the door wont close when triggered ifits already open, just make the door in its "open" state look closed to the player!.
Posted 20 years ago2004-08-27 16:49:28 UTC
in Map Vault Suggestion Post #54576
"uneducated" meaning "no schooling above the third grade". yknow, that age when all the little retards find out about cs and think leet speak is really cool. my heart bleeds from the teachers who hear nothing in class but "I 0wnz j00 4t my sumz!!!1!! omgrofl!!"

im straying off topic...

13: thou shalt not covet thy neighbours CD key.
Posted 20 years ago2004-08-27 16:39:51 UTC
in ahhhh that was scary Post #54570
Not having a lot of ammo also adds to horror
good point. it really depletes the horror of seeing a zombie with its face ripped off crawling towards you when you know you can just shout "haw, ye bastard!" and pump it full of shotgun pellets :
Posted 20 years ago2004-08-27 12:59:42 UTC
in need help no matter what forum! Post #54521
heh, yes matter what forum...
Posted 20 years ago2004-08-26 17:05:39 UTC
in Taking out my anger! Post #54334
getting? im scottish! im ALWAYS funny!
Posted 20 years ago2004-08-26 17:04:48 UTC
in Hello guys Post #54333
well so am i.
Posted 20 years ago2004-08-26 17:04:07 UTC
in twhl surprise anyone?... Post #54332
and thats a copy of the challenger deep.
Posted 20 years ago2004-08-26 17:02:52 UTC
in Steam VS Won: The final showdown Post #54331
thats just counter strike. pfft.
Posted 20 years ago2004-08-26 16:59:33 UTC
in Stupid VHE causing yet another problem.. Post #54329
what did you change when you compiled it? post the .err log.
Posted 20 years ago2004-08-26 16:58:43 UTC
in Map Vault Suggestion Post #54327
not spread personal opinions? now hwy didnt that come along before the whole "bratty + america vs twhl" fiasco?
Posted 20 years ago2004-08-26 11:13:38 UTC
in twhl surprise anyone?... Post #54236
im really getting tired of floaters new amazing original ideas to do something weve already done. why i dont feel like im seeing the same thing over and over at all!
Posted 20 years ago2004-08-26 11:09:49 UTC
in Otis modell from op4 Post #54234
just get it from the opfor pak.
Posted 20 years ago2004-08-26 11:05:17 UTC
in hammer 3.5b + cs 1.6 = GHEY! Post #54233
i thought the @ got in the way!
Posted 20 years ago2004-08-26 11:00:49 UTC
in Taking out my anger! Post #54231
are you kidding? i use a food processor and its so fast windows starts up BEFORE i press the button!
Posted 20 years ago2004-08-26 10:53:38 UTC
in TILES for mods Post #54230
tiles for mods? what? that tutorial was fine, and its pretty easy to understand as long as you have been mapping for a while and understand how the engine works. if you dont, then you really shouldnt be making a mod.
Posted 20 years ago2004-08-25 14:42:50 UTC
in Gabe Newell Interview Post #53974
lol, well if anyone speaks like THAT, then i'll insult them to the death.
Posted 20 years ago2004-08-25 14:40:08 UTC
in more on func_illusionary's Post #53972
no idea. just leave volumetric light off. less you want it. nothing to get your panties in a whirl bout really.
Posted 20 years ago2004-08-25 14:28:01 UTC
in Steam VS Won: The final showdown Post #53970
...who wants mini muffins!?
Posted 20 years ago2004-08-25 14:10:21 UTC
in hammer 3.5b + cs 1.6 = GHEY! Post #53954
no idea. unfortunately i have no experience with cs mapping or seeing models in the viewer (the models took too much time to do and i uninstalled cs and swore an oath against it, ysee...)
Posted 20 years ago2004-08-25 14:08:51 UTC
in Steam VS Won: The final showdown Post #53951
no, but zl did.
Posted 20 years ago2004-08-25 14:08:07 UTC
in Gabe Newell Interview Post #53947
you ddint even ask him about his wieght. you shouldve gotten him pissed off right at the start by saying "y0 dud3. wh3n 1s cs2 cm1n 0ut? 1 w4nn4 pwn 477 my cs cl4n fr13ndz 4t 1t l1k3 1 d0 0n cs 0mg r0fl!"

(that wasnt actually meant as an insult to the cs community.)