Forum posts

Posted 12 years ago2012-06-02 21:22:14 UTC
in Hours of gaming Post #306698
Curious.

Most played game is Alien Swarm at 38 hours. I don't even remember playing it that much. It got old pretty fast.

Follows Portal 2 at 26 hours. Never finished it. Must be from all the chamber-making.

Then Portal at 21 hours. I remember playing it over and over and never getting all the cameras. Bloody cameras.

After that, Episode Two at 11 hours and Episode Two at 9 hours.

Finally, HL2DM at 3 hours and Lost Coast at 1 hour.

...call me a hardcore gamer.
Posted 12 years ago2012-06-02 20:38:48 UTC
in TWHL Oldschool CS 1.6 Server (CSDM) Post #306697
Time to install 1.6.
Posted 12 years ago2012-05-21 06:41:42 UTC
in Post your screenshots! WIP thread Post #306359
Archie for president.
Posted 12 years ago2012-04-29 02:52:33 UTC
in Mapping for Dummies? Post #305807
OH SHIT. THIS REALLY EXISTS.

My friend has been looking forward to it for ages. When he told me about this, I thought he was misinformed. I can't imagine how this would be. Possibly an extremely modular architecture such as Bethesda's Fallout/Oblivion engine.

I'll have to tell him about it now...
Posted 12 years ago2012-04-12 03:07:12 UTC
in Drawception Post #305296
I was going to register, until it required a Yahoo / Facebook / Google / Twitter account. Fuck that shit.
Seriously, what is wrong with some sites that only accept registrations with specific services? What happened to the good old "any email address will do" policy?

They can forget about me.
Posted 12 years ago2012-04-06 18:35:56 UTC
in Post Your Photos Post #304994
I have a toy microscope somewhere. I always said I'd use it for something but never really bothered. I also have a toy telescope and tried to take a photo through it once, but it doesn't have a firm base and I couldn't get a good shot.
Posted 12 years ago2012-03-31 16:55:57 UTC
in help to create better thirdperson in hl Post #304819
I could swear this guy knows every single mod out there.
Posted 12 years ago2012-03-27 19:45:11 UTC
in New system, want opinions... Post #304699
Can you build me an airplane for 800$? I'd really be down for that.
Posted 12 years ago2012-03-26 20:26:08 UTC
in An Apology from GoldSrcForever Post #304645
Posted 12 years ago2012-03-25 19:00:36 UTC
in 3d problem... Post #304606
He wants to "activate" the viewport to use some relative command such as CTRL+I or CTRL+L.

I don't know how it can be done without left clicking.
Posted 12 years ago2012-03-25 18:40:31 UTC
in Post your screenshots! WIP thread Post #304605
Niiice.
Posted 12 years ago2012-03-22 22:59:01 UTC
in Team Mapping Post #304511
Captain Terror is scart.

User posted image
He's American, he won't get it :P
Posted 12 years ago2012-03-17 23:14:13 UTC
in Post Your Photos Post #304375
They're still not large enough.

What is this? A 50mm? Can't quite recognise the old lenses.
Posted 12 years ago2012-03-17 16:33:21 UTC
in Post Your Photos Post #304367
Image noise can't be fully appreciated if you reduce the photos. I can only see a difference in FOV.
Posted 12 years ago2012-03-15 02:38:11 UTC
in de_747 beta Post #304310
It kinda looks like there's something missing.
Posted 12 years ago2012-03-13 23:30:12 UTC
in de_747 beta Post #304283
Do it together guys ;)
Posted 12 years ago2012-03-12 22:59:11 UTC
in de_747 beta Post #304258
Looks great from the screenshots! Shame I don't have CS:S...
Posted 12 years ago2012-03-12 03:57:33 UTC
in Now Playing: ... Post #304237
I CAN'T STOP LISTENING TO THIS.

Herbie Hancock - Chameleon (1973)
Posted 12 years ago2012-03-11 23:25:39 UTC
in Post Your Photos Post #304210
Kodaks are worthless shit. They have the highest ISO noise in the market. I once bought one and I had it on ebay within the week. And I didn't know anything about photography back then.

Yes I have a T2i, I have an EF-S 18-135mm and an EF 50mm/1.8. Been looking at 28mm lenses but it seems none are too good so I'll just buy an inexpensive 0.5x multiplier for the 50mm.

I'd love to have a Canon AT-1 or something like that but apparently all sellers in my area got smart and are charging upwards of $200 for working ones. Fuck them.
Posted 12 years ago2012-03-11 23:17:11 UTC
in Team Mapping Post #304208
HL2MP or I'd have to download TF2 and I'm short on disk space :/
Posted 12 years ago2012-03-11 03:10:32 UTC
in Post Your Photos Post #304162
I realised I haven't touched my own camera in well over a month :o
Posted 12 years ago2012-03-11 03:09:07 UTC
in Team Mapping Post #304160
Sounds good. BUT I don't have CS:S. I can do HL2DM or EP2. Maybe Portal but I suck at all of these anyway. If it's for anything else, I'll have to drop out.
Posted 12 years ago2012-03-10 07:01:13 UTC
in Post Your Photos Post #304131
I meant the T2i with external mike. You seem to have it in your hands a lot.
Posted 12 years ago2012-03-10 04:03:31 UTC
in Team Mapping Post #304123
Sounds like fun to try. But my skill would rate at about -1 star.
Posted 12 years ago2012-03-10 02:04:06 UTC
in Post Your Photos Post #304115
I'd say it's more like a 1977-78 Datsun that someone attempted to make look good without much success.

Crollo, is that yours?
Posted 12 years ago2012-03-09 21:21:57 UTC
in Post Your Photos Post #304101
WHAT THE HELL IS THAT.
Posted 12 years ago2012-03-07 20:43:23 UTC
in Post Your Photos Post #304046
Wow Crollo. For once you exceeded my expectations. You actually are getting good photos.

Good work.
Posted 12 years ago2012-03-07 04:48:37 UTC
in Something my friends should know... Post #304029
Good luck. No need to panic, you'll be fine.

And if you lose your sight, you won't be reading this. But it'll be a great excuse to start feeling breasts more often.
Posted 12 years ago2012-03-05 19:46:32 UTC
in Post Your Photos Post #303985
Neat! I have one too but never thought of shooting through it.
Posted 12 years ago2012-03-04 21:39:53 UTC
in Vertices and Merging Post #303952
Yeah that then.
Posted 12 years ago2012-03-04 21:05:11 UTC
in Vertices and Merging Post #303950
Then there's something like CTRL+> and CTRL+< (or something) to increase or reduce grid size. I never know what it is, but I know because I always end up accidentally pressing it.
Posted 12 years ago2012-03-03 20:18:12 UTC
in Vertex manpulation Post #303910
Ask Penguinboy, he had screenshots of a certain program that never saw the light of day...
Posted 12 years ago2012-03-03 19:03:50 UTC
in Post Your Photos Post #303905
Not bad. Except the last photo. Shadows are too hard and lights even are of different colour temperatures. It hurts my eyes!
Posted 12 years ago2012-03-03 18:42:25 UTC
in Hammer clip tool sucks? Post #303902
I never carve and rarely clip. I always start with 1 brush and shift-drag it everywhere to make my map (and occasionally VM).

I only make a new brush when I need a cylinder or an arch.
Posted 12 years ago2012-02-27 05:49:00 UTC
in Uuuh... Hammer! Wake up! Post #303782
Wear a kilt.
Posted 12 years ago2012-02-26 05:07:32 UTC
in What happened to the puzzle Post #303750
Hm, I missed this. I will definitely have a look at it.
Posted 12 years ago2012-02-24 00:46:22 UTC
in Long-time lurker, first-time poster Post #303671
Willkommen!

There.
Posted 12 years ago2012-02-24 00:26:09 UTC
in Advanced Elevator Post #303670
Unfortunately this is hard to implement for a large number of stops, because buttons feel activated when you 'E' NEAR them, not necessarily ON them. If they're too small, you might hit a random nearby button instead of the one you wanted.
Posted 12 years ago2012-02-21 00:48:37 UTC
in Competition 32 Post #303596
I will still finish my entry and post it to the vault someday. Better late than never.

I have come to the realisation that the only decent maps I have ever uploaded were example maps.
Posted 12 years ago2012-02-19 04:19:05 UTC
in Competition 32 Post #303557
20 hours? I can map the Windsor castle with custom textures and models in that time - twice.

Wait, there is no cs_windsor :(

Oh well.
Posted 12 years ago2012-02-19 04:15:06 UTC
in WAZZUUUUUUUUUP!!!!! Post #303556
That makes a hypotenuse of 102.95 miles. You could have said that and save us the trouble of digging the calculator.
Posted 12 years ago2012-02-17 16:47:03 UTC
in DimQuest Post #303517
This game Dimbark is screwed up
FTFY
Posted 12 years ago2012-02-16 19:10:31 UTC
in Light intensity Post #303446
You define their brightness in the info_texlights entity.
Posted 12 years ago2012-02-15 23:04:20 UTC
in Competition 32 Post #303417
Is that a concrete texture on the plane?
Posted 12 years ago2012-02-15 00:13:22 UTC
in Competition 32 Post #303393
The entire map becoming func_water?? Never happened to me. But also I've never used that many brushes for a func_water. Too bad it won't work, that's what I would have done.
Posted 12 years ago2012-02-14 21:09:06 UTC
in Competition 32 Post #303388
Is it all tied to the same entity?
Posted 12 years ago2012-02-14 02:41:16 UTC
in Competition 32 Post #303366
Not going to finish my entry in time. Might upload it to the vault later on, though.
Posted 12 years ago2012-02-13 23:48:20 UTC
in How did you start mapping? Post #303363
We got past our childhood?
Posted 12 years ago2012-02-13 22:01:19 UTC
in How did you start mapping? Post #303361
Back then I had millions of ideas but I couldn't do anything with them. Now I have no ideas.
I find myself in that exact situation. That sucks.

As for the func_pushable stepladder prefab, I discovered that you can't climb it as it is. While the top surfaces of steps are separated exactly 16 units and you CAN go up them, the whole prefab is raised by these "wheels" and the bottom step is too high to get to without jumping. Only once I used that prefab, and I got around that issue by clipping a few units off the bottom of the ladder and moving it down.
Posted 12 years ago2012-02-09 23:37:17 UTC
in Competition 32 Post #303237
Damn, a week and I have barely progressed. I've been so uninspired as of late :(

I never finish anyth