Forum posts

Posted 17 years ago2007-02-26 03:06:26 UTC
in Black mesa transit system type map Post #213925
It is indeed, but it's in the mod Half-Life: Enhanced, if I remember correctly.
Posted 17 years ago2007-02-26 03:04:01 UTC
in Image size complaint/discussion thread Post #213924
Here it is, the thread to solve everyones problems with meandering thread topics arising (possibly) unintentionally from the doings of... Certain members. Please, feel free to direct all your woes regarding huge image sizes on the internet into this controlled environment.

You are also permitted to discuss the ins and outs of these unjustly large images, and try and coerce your fellow mappers into siding with you. Maybe by the time this thread is closed, we'll all be one happy bunch who'll accept other's opinions about what's a good standard for the webs, and maybe even agree about them, but somehow I doubt it.

Have fun! :heart:
Posted 17 years ago2007-02-26 00:34:11 UTC
in Buyzones Post #213917
I'm not sure I understand what you've done. Could you explain in more detail what these blocks you've made are, and how you expect them to work?
Posted 17 years ago2007-02-25 20:35:47 UTC
in Black mesa transit system type map Post #213915
Hey, isn't that from... Ah, whatsitcalled... That HIT-based mod? :
Posted 17 years ago2007-02-25 17:57:02 UTC
in Your desk Post #213902
I'd love to see it, then. :)
Posted 17 years ago2007-02-25 08:18:36 UTC
in WCG-2007 Post #213829
What the FUCK, dude. Why can't I vote for Ricochet?
Posted 17 years ago2007-02-25 08:02:38 UTC
in TWHL Mix 2? Post #213826
So don't make leaks, maybe?
Posted 17 years ago2007-02-25 07:53:40 UTC
in Your desk Post #213822
srry didn't know Rabideh did UrbEx, where he has undoubtedly gained much inspirationz for all his 1337 Black Mesa maps.
Posted 17 years ago2007-02-25 07:35:59 UTC
in Your desk Post #213819
ZOMG I think you're right. I've never seen a monkey so skilled with a Hammer before.
Posted 17 years ago2007-02-25 07:17:10 UTC
in Cat Macros! Version 2! Post #213817
Aw, snap. You're right.

Although Encyclodepedia Dramatica says otherwise, and it could be plural, theoretically. :
Posted 17 years ago2007-02-25 07:10:29 UTC
in Cat Macros! Version 2! Post #213815
It's not all cat related, but I had to post it somewhere:
User posted image
Hopefully that works right for everybody. :
Posted 17 years ago2007-02-25 07:05:57 UTC
in Your desk Post #213814
Seeing pictures of Rabid's room is like seeing pictures of Bill Gates' house for me, except that there's no really expensive stuff laying around. :P

But really, what's up with the huge-ass Maglite and industrial looking walkie-talkie there?
Posted 17 years ago2007-02-25 00:40:39 UTC
in Cat Macros! Version 2! Post #213786
Oh noes! Not teh Black Eyed Kitties!
Posted 17 years ago2007-02-24 23:55:10 UTC
in Could be funny (Non HL Project) Post #213779
Seriously, Hunter looks more like John Romero in there than the crazy the 15 year old kid he is.
Posted 17 years ago2007-02-24 22:02:24 UTC
in Your desk Post #213755
Don't worry, I'm sure your computer is just as ricer-ific on the inside.
Ohh, I just noticed both my speakers/subwoofer and headset are ALTEC LANSING.
... You just noticed? Were you formally blind, or something?

alexb: Understandable. I've always thought it would be cool to have a mini refrigerator in my room. /starts saving again
Posted 17 years ago2007-02-24 20:22:43 UTC
in Your desk Post #213734
I have no problem with my widescreen whatsoever. Although it stretches the image for games that don't have widescreen resolutions, it's not really much of a problem for me. Most games (or the newer ones, at least) have some kind of hack allowing you to use a widescreen mode if it isn't natively supported. For some older games (WON Half-Life included) it's impossible for me to get a widescreen mode working, but If I don't know the game very well, then I rarely notice any stretching.

However, if you can get your widescreen to give you black bars on the sides, then that's perfect. There's no downside to that mode at all, since it wouldn't have been widescreen in the first place.

Now, contrary to what most people say about them, I don't think they improve your gaming experience much at all. What I do think they're good for is general desktop work, and viewing folders, browsing web pages, mapping, or whatever you do inside your OS's environment is way better when you have all that extra horizontal space to work with. While dual screens may be an even better option for this, that's not a reasonable option for most people, whether it's because of money or space limitations.
Posted 17 years ago2007-02-24 18:55:10 UTC
in Your desk Post #213705
Welcome to computer bling central: Saw1833's desk.
Posted 17 years ago2007-02-24 18:39:57 UTC
in When's your birthday? Post #213702
August 21st, 1992.
Posted 17 years ago2007-02-24 17:50:14 UTC
in TWHL Mix 2? Post #213693
srry no like software mode. :zonked:
Posted 17 years ago2007-02-24 17:49:12 UTC
in Your desk Post #213692
alexb911: What's up with that water tank on your desk?

Also, here's our much less 1337 family computer desk:

User posted image
Posted 17 years ago2007-02-24 07:12:30 UTC
in Your desk Post #213576
DESK PICTURES PLEASE! I don't want this thread getting derailed before it's even started, thanks. :|
Posted 17 years ago2007-02-24 07:07:16 UTC
in Your desk Post #213571
Orpheus is right, try to keep your images under 300 kb and no bigger than 1280x1024 if you can, and either use a thumbnail or link to the image.
Posted 17 years ago2007-02-24 06:39:45 UTC
in Your desk Post #213561
You're right, I should empty our kitchen trash can over my desk. That might make it look a little more "normal".
Posted 17 years ago2007-02-24 06:30:06 UTC
in TWHL Mix 2? Post #213557
In first edition of the Elon dictionary, you will learn amazing never before seen words, such as "counterdict", "intresting", "transation", "probebly", and similarly fascinating remnants of the ancient Ingresh language, all with definitions to help you apply them to modern day scenarios. You will be the envy of all your friends, who will be both baffled and amazed at your ability to use this brand new logic defying language.
Posted 17 years ago2007-02-24 06:00:25 UTC
in Your desk Post #213552
Well, one of the threads was started a while back (before I even joined, I think), and I thought it would be pretty neat to do it again, since most of you have probably changed your desk configurations by now.

So, post a picture of your computer area, to let the whole of TWHL scrutinize. :)

User posted image
Posted 17 years ago2007-02-24 01:36:34 UTC
in Desktops of February Post #213545
Opera pwns Firefox, it's just that I don't use it much because I like all the plugins I have for Firefox too much, and I don't know what I'd do without 'em.
Posted 17 years ago2007-02-24 00:02:49 UTC
in Desktops of February Post #213541
My god Dave, that's hideous, And you're using IE. What's wrong with you?
Posted 17 years ago2007-02-23 21:09:10 UTC
in Advanced Brushwork Mini-Compos Post #213520
Actually, it was always two words. Worldcraft and Dude. WCD sounds better than WC, though. And you can always be a dude, right? I mean, as long as you aren't about to get a sex change or something...
Posted 17 years ago2007-02-23 20:46:07 UTC
in The Wyoming Incident Post #213516
YOU WILL

SEE SUCH

PRETTY THINGS

:confused:

Even after I thought I'd gotten this whole thing out of my head, that line continues to disturb me.
Posted 17 years ago2007-02-23 19:23:32 UTC
in The Wyoming Incident Post #213505
Caboose, I've known that it's an ARG for a while now, but it's still kind of strange how the movies can affect your mood.
Posted 17 years ago2007-02-23 15:05:17 UTC
in The Wyoming Incident Post #213481
IAM SRIUS GUYS!!
Posted 17 years ago2007-02-23 05:25:22 UTC
in Textures Post #213435
I would have no idea, because I don't use Photoshop. However, if you can find a nice metal picture to use as an overlay, that would work.
Posted 17 years ago2007-02-23 04:51:44 UTC
in Textures Post #213431
I dunno, looks pretty plain, and way too clean, to the point of it looking like a website graphic. There's no texture to it at all. Make it look more like metal or whatever material it's supposed to be, and also put some signs of wear and tear on it.

The lighting is also a bit off. You should let the map itself do the lighting, and not have patches of darkness on it unless it's from the material itself. In this case, it looks like there's a shadow in the lower left corner.
Posted 17 years ago2007-02-23 04:06:15 UTC
in [CZ] Forest Post #213428
Or, if you're like me, attempt the impossible, but don't release your results. :)

I should mention, however, that the Day of Defeat map dod_forest did a great job at this. It's not a very good example of life-like mapping, but it shows that you can get pretty far with the right textures, sounds, and optimized terrain.
Posted 17 years ago2007-02-22 21:48:38 UTC
in The Wyoming Incident Post #213412
For me, it's not the movie that's scary, it's how the movies came about, why the movies were made in the first place, and what they mean. looking into these things gives me the shivers.
I couldn't fall asleep until I buried my head under the covers last night.
Same. I guess that means I admit to being a pussy, too. :D

Oh, and I got really nauseous last night, along with having a slight pain in my eyes. Dunno if that had anything to do with the sounds in the movie, but it was a pretty strange occurrence. I feel fine, now.
Posted 17 years ago2007-02-22 21:42:25 UTC
in Cat Macros! Version 2! Post #213410
That edit would take about a week.

What Luke could have done, had his brain been working correctly at the time of posting, would be to break it up into several posts.
Posted 17 years ago2007-02-22 03:23:48 UTC
in Whatif: TWHL Gathering issue Post #213319
We'll all walk around with name tags that have our internet names on them. We'll also refer to each other by these names, even if we have no idea how to pronounce some of them.
Posted 17 years ago2007-02-22 02:03:23 UTC
in Whatif: TWHL Gathering issue Post #213313
Hey, I'm in. To get there, I'll just set some teleport entities up, and... Oh, wait.
Posted 17 years ago2007-02-22 01:53:18 UTC
in The Wyoming Incident Post #213311
You know what would be the scariest thing of all? If this whole thing was never figured out. And if the creator of these videos is just trying to scare people, that would be the absolute best way of achieving it.

Luke: I think it's called social engineering. In the blog I mentioned, the person had talked about something similar.
Posted 17 years ago2007-02-22 00:02:12 UTC
in The Wyoming Incident Post #213301
Except that this has so many more real leads, and it's much more interesting. The fact that there is indirect interaction between the guy who did them and the investigators is pretty strange, too. Not only that, but this seem to me to be much more sinister.
Posted 17 years ago2007-02-21 23:58:27 UTC
in The Wyoming Incident Post #213299
You'll turn into a serial killer pretty soon. They ALTER J00R BRAAAAIIIIINNN!!! /dies
Posted 17 years ago2007-02-21 23:52:05 UTC
in The Wyoming Incident Post #213297
It's a bunch of images of creepy heads (which some people thought of as "detached" for some reason), interspersed with cryptic sounding messages. It's all in black and white, and made to look like a hijacked TV broadcast, although it's not. They all start with the same exact image, and may have slightly different sounds, but it's all the same style, and really scary.

If you've seen The Ring, it's basically like that, except this is real.
Posted 17 years ago2007-02-21 23:38:24 UTC
in The Wyoming Incident Post #213293
Read the thread and you might find out. So far, I think they're about some group trying to alter people's minds for their own benefit. I'm not absolutely sure about that, though. It's just that there's this blog post supposedly by the guy that made them saying this. He also talks about people who are "gone now". God damn, this is disturbing.
Posted 17 years ago2007-02-21 23:25:51 UTC
in The Wyoming Incident Post #213291
I told Hunter about this late last night, and he said he got a headache from the videos (a kind of pressure behind his eyes), which many other people reported as well. I watched them this morning (I was actually too scared to last night, I'd only heard of them), and I got head pains too.

Anyone else experience this? I'm way too creeped out by them to watch them more, so I don't know if some effect me more than others.

/Shuts window blinds and turns off lights
Posted 17 years ago2007-02-21 07:13:57 UTC
in TWHL Mix 2? Post #213217
Sounds a bit like the Spyro gameplay style, to me. :
Posted 17 years ago2007-02-21 04:17:06 UTC
in Small Maps for 1v1 Post #213215
I made a very tiny office map for HLDM once that would only have been suitable for 3-4 players at most. It was my very first, and still only HLDM map. Not that it'd be useful or anything...

/offtopic
Posted 17 years ago2007-02-21 02:34:30 UTC
in Performance bad with vista Post #213211
I actually got to try it in a computer store the other day for about 5 minutes, and I kinda liked the look of the GUI more than I thought I would, but I still wouldn't buy it.

It was only five minutes, because then a salesman came and kicked me off, muttering something about how they had lost every customer that actually tried to use anything with it.

Nah, I was really just in a hurry to get out of there. :P
Posted 17 years ago2007-02-21 00:09:27 UTC
in Performance bad with vista Post #213203
You should have just kept it and waited a bit. :
Posted 17 years ago2007-02-20 22:25:04 UTC
in TWHL Mix 2? Post #213201
That makes no sense, even as a joke. :|
Posted 17 years ago2007-02-20 20:20:13 UTC
in TWHL Mix 2? Post #213190
Yeah, 720 Kb is LOSE! Still, having broadband is pretty sweet. :glad: