Forum posts

Posted 17 years ago2007-08-15 23:06:22 UTC
in Sandwiches Post #232205
Turkey, Roast Beef, Ham, Tomato, Lettuce, Kosher Dill pickle slices, mayo, Dijon mustard on wheat.

Cut in a diagonal with Doritos
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-15 07:35:54 UTC
in Suburb:47 Post #232129
:)
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-14 23:11:09 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #232114
Good stuff!!
Can't wait to see how everything turns out.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-14 23:10:10 UTC
in Suburb:47 Post #232113
No, Tippman 98 custom paintball marker FTW
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-14 22:04:58 UTC
in Suburb:47 Post #232108
Ozzfest, actually.
But dragonforce WAS there :)
Surprised tosse didnt PS that out
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-14 20:55:49 UTC
in Suburb:47 Post #232105
HAHAAH i look so silly when getting shot.
Tosse that's pretty sweet
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-14 15:17:07 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #232082
Scribe your name into it.

with scratches
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-14 14:55:39 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #232080
I like that a LOT but still, IMO the wings are lacking a bit.
Maybe some scratches.. or battle damage or something.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-14 14:46:44 UTC
in Suburb:47 Post #232079
Tosse, you can just download a free template it and edit it with basic HTML
its like my site. freewebs.com/tetsuosmaps
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-14 12:28:04 UTC
in Design an Emoticon! Post #232072
daub, that ninja one looks like dig dug
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-14 12:20:39 UTC
in Right Click = Grenade throw? Post #232071
what if you put an extra 5 +attack's in there
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-14 12:19:17 UTC
in Suburb:47 Post #232069
Tosse, i think you should make like a freewebs site just to keep these organized.
But still post them here :)

just an idea
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-14 00:14:36 UTC
in Stripping/Adding Weapons in TFC Maps Post #232035
It can spawn weapons, ammo, items, not only monsters.
That's a handy bit of knowledge i didn't know before.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-14 00:13:15 UTC
in HL:OIFH Post #232034
Can ya feel the love :combine:
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-14 00:12:35 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #232033
Yeah rimrook that is very much incredible...
9 hours.. shit. That's take me 9 weeks
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-13 15:11:00 UTC
in Help with spiral staircase Post #232008
Place a cubemap near the stairs. 64 units off the ground.
in-game after you compile, bring up the console and enter in: buildcubemaps
try that
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-13 14:44:34 UTC
in You Laugh, You Lose Post #232005
Did you see RAWR chair?
Uncyclopedia for lol chair and RAWR chair is there.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-13 14:43:04 UTC
in Stripping/Adding Weapons in TFC Maps Post #232004
Not sure bout TFC but i KNOW HL uses game_player_equips and player_weaponstrips. The names are self explanatory and just click the links to find out more.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-13 14:38:13 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #232003
He's usually close, but knowing rimrook he likes his things neat and precise. I say 4:45
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-13 12:19:25 UTC
in Help with spiral staircase Post #231996
are you using a model texture?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-13 12:09:35 UTC
in HL:OIFH Post #231995
So make them exist THEN fix them :)
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-13 07:33:42 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #231980
WO HOO
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-12 23:53:52 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #231963
Ahhhhh
Allrighty
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-12 23:42:19 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #231961
:) i cant wait to see this thing textured. It's gonna be bad-ass.

Don't un-welded joints mess up the lighting?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-12 23:38:28 UTC
in MUSICIANS - Your Gear Post #231959
wicked
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-12 20:33:54 UTC
in Custom Maps Help Please Post #231956
What problems are you having specifically?

Usually you just start the dedicated, pick the map cycle and you should be all set.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-12 17:49:13 UTC
in MUSICIANS - Your Gear Post #231951
Original tele!?
Thats sexy. What color is it? The cream white?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-12 13:17:45 UTC
in Design an Emoticon! Post #231940
Lol the animated one remind me of the original Wolfenstein.

Such a great game
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-12 13:16:05 UTC
in HL:OIFH Post #231939
there's a website?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-12 12:39:46 UTC
in MUSICIANS - Your Gear Post #231938
!!!!

woah. thats almost like.. 40 suttin percent off.
Whatever.
That head isnt exactly top of the line tho.
http://www.musiciansfriend.com/product/Marshall-JCM2000-Triple-Super-Lead-100-Head?sku=482787
i want that one
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-12 12:34:31 UTC
in Custom Maps Help Please Post #231937
Posted 17 years ago2007-08-11 23:10:10 UTC
in Custom Maps Help Please Post #231918
Yeah. And make sure you use your local IP to tell people about your server or else nobody else will usually join
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-11 21:33:28 UTC
in MUSICIANS - Your Gear Post #231907
YES! My next amp is going to be a tube amp. I played one at Guitar center the other day... No matter what note you hit, it comes through the head as clear as day. I played the intro to "sweet child of mine" by guns and roses, sounded just like the original, there was almost no background noise in it at all.

To say the least i almost creamed myself.

I have a 120W Kustom Cabinet sitting in my basement and i use my behringer as a head for it sometimes, but it just doesnt have the tone i want.

I'm looking to get a Gibson Xplorer for my next guitar. Not a lespaul, a genuine gibson.

and 868 is a steal for that combo.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-11 21:28:56 UTC
in You Laugh, You Lose Post #231905
omfg thats amazing.

wish i was any good at tfc but im terrible.
so i play cs :)
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-11 21:18:59 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #231904
The smoothing can be hidden with texturing, But I really don't see a problem with it. IMO it looks great as is.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-11 21:17:16 UTC
in pitch black Post #231903
Hmm...
Are you running ZHLT tools?
http://zhlt.info/
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-11 21:16:03 UTC
in Bomb destroys entities? Post #231902
Don't env_ renders just tell the engine to not render an entity?
So probably just telling the 2nd env_render to target the blade should set it right again.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-11 21:13:46 UTC
in Custom Maps Help Please Post #231901
Search download.com for CZ dedicated server.
Or maybe there's one in the "tools" tab in the steam menu.

Not owning CZ myself, this is the only advise i can offer. Hope it helps.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-11 21:07:40 UTC
in One Way Doors Question Post #231900
In addition to sheepdog;

Use the tool that on the left panel. Looks like a box with a target on it.
Decals start with the "{" character, and have a white background with a monotone appearance.

Here's another example just because i like posting pictures.

[img=http://img480.imageshack.us/img480/1327/untitledav3.th.jpg]
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-11 15:25:23 UTC
in One Way Doors Question Post #231862
Well one way doors only open in one direction. If one way flag was not ticked, the door would open according to the side of the door the player was on.

So by ticking the one way only flag, it goes by the degree property that you set.

SO if you set it at 90degrees, it will (according to the z-axis view(straight down)) rotate counter-clockwise
And with a -90 degrees rotation it will go clockwise.

And will go that way no matter which side its on.

As for locking the door, you can just use a trigger once on the other side of the door to lock it.

User posted image
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-11 15:16:02 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #231858
Anyone who doesnt have a machine capable of running 1500 plies in the goldsource engine should be shot
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-11 15:13:58 UTC
in MUSICIANS - Your Gear Post #231857
Daymn tosse.
You like fenders dont you?
Can't say i'm a fan, personally.
What type of pics do you use?
Looks like there's a dunlop on the table there. I use Fender Mediums myself.
How much did you pay for the Marshall Head/Cabinet?
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-11 14:51:48 UTC
in Suburb:47 Post #231853
I'll work some out tosse.
Gonna need to get a toy handgun though.
Ill just get a capgun and spraypaint it black or silver.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-11 14:51:07 UTC
in Post Your Photos Post #231852
Thats pretty sweet!
My favorites are the first, the red light thing, and the flowers
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-11 12:42:48 UTC
in Suburb:47 Post #231843
Ditto, this looks pretty Sweet tosse
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-11 12:34:16 UTC
in 6-D : A Half-Life Puzzle Mod [WIP] Post #231842
holy fuckballs batman

!!!! amazing
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-10 14:44:28 UTC
in Map filled with water? Post #231783
Try doing the following:

Make a cube about 512 x 512
Select it, go to tools>> make hollow. Hit enter. Now you have a hollow cube.
Put a player start in there, a light entity, and make a brush with a water texture on the floor about 16 units high.

Run the map and see what happens.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-10 14:42:14 UTC
in how do I... Post #231781
Usually the teams start with their own team-specific weapon regardless.
Terrorists will have a glock by default, and Counter-Terrorists will have a USP by default. (both will have knives as well)

Just make sure that you have the info_player_starts and info_player_deathmatch entities in the correct location.

I believe player starts are CTs and player deathmatches are T's but i could be wrong.
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-08 00:43:22 UTC
in dm_cliff Post #231562
BUMP // DOUBLE POST

BUT

its finished.
Final verson

no more editing

http://twhl.co.za/mapvault_map.php?id=4742
Tetsu0 Tetsu0Positive Chaos
Posted 17 years ago2007-08-07 22:43:33 UTC
in Gyradell: Node6 Post #231546
Rimrook, is this updated version in the vault or is the original layout still in the vault?
Tetsu0 Tetsu0Positive Chaos